02-18-2020, 03:30 AM | #11 | |
Join Date: Apr 2019
|
Re: Armor - Lighten enchantment is a baaaargain!
Quote:
Yes its a steal if its just a yes/no which way to go. Better would be a Fine plate lightened of course :) 50% vs 37%... but gotta find it or pay for it. And anti magic, low magic etc ... Dare I say Rust Monster :) Last edited by bocephus; 02-18-2020 at 03:31 AM. Reason: horrid spelling error |
|
02-18-2020, 09:28 AM | #12 |
Join Date: Dec 2009
Location: Saint Paul, MN
|
Re: Armor - Lighten enchantment is a baaaargain!
Despite its overt absurdity, I have always enjoyed the basic concept of a monster that destroys beloved gear. In DFRPG, of course, characters can "insure" their gear with Signature Gear, but a "rust monster" would still send most knights running to hide behind the nearest wizard. Used excessively, of course, and players will (rightly) be annoyed. But I love an occasional encounter that puts something other than my HP at risk.
We don't have a clear rust monster analog in DFRPG, but I think there are a few monsters that have deleterious effects on gear. Anyone have a handy list? |
02-19-2020, 01:33 PM | #13 |
Join Date: Jul 2007
|
Re: Armor - Lighten enchantment is a baaaargain!
|
02-19-2020, 04:28 PM | #14 |
Join Date: Dec 2009
Location: Saint Paul, MN
|
Re: Armor - Lighten enchantment is a baaaargain!
I totally forgot about that one. Excellent. I wonder how rapidly coins would disintegrate? (It explicitly says that it corrodes and feeds on "metal of all kinds.")
|
|
|