04-12-2021, 02:36 PM | #11 | ||
Join Date: Jun 2010
Location: Dreamland
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Re: [Basic] Advantage of the Week: Magery
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04-12-2021, 07:14 PM | #12 |
Join Date: Sep 2007
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Re: [Basic] Advantage of the Week: Magery
Uncapped Magery is particularly useful for concepts that don't call for the mage to be a old, learned loremaster (along the lines of Gandalf and D&D wizards). Magery's cheaper than IQ, so if the concept is just "magically powerful", but not "brainiac", then Magery's a cheaper way to get to high skill, so the builds aren't quite so compelled to toe the IQ 14 + Magery 3 - 2 line.
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04-12-2021, 08:21 PM | #13 | |
Join Date: Jun 2010
Location: Dreamland
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Re: [Basic] Advantage of the Week: Magery
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Last edited by kirbwarrior; 04-12-2021 at 08:22 PM. Reason: I realized the beginning part was just repeating what I quoted |
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04-12-2021, 08:49 PM | #14 |
Join Date: Aug 2007
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Re: [Basic] Advantage of the Week: Magery
It's not so much a raw success thing as a crit thing. Going from 15 to 16 doubles your number of critical successes and reduces your crit fails by 4x.
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Fred Brackin |
04-12-2021, 09:57 PM | #15 |
Join Date: Jun 2010
Location: Dreamland
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Re: [Basic] Advantage of the Week: Magery
Woops, I meant to talk about criticals. Yes, absolutely this. And considering that TDMs don't apply to Magic, getting there with base skill is super important.
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Tags |
advantage of the week, magery, path/book adept, variable energy access |
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