05-27-2020, 12:22 PM | #1641 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Gaming Ballistic - GURPS Content Posts
Quote:
(Pointed at the PCs.)
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
|
05-27-2020, 07:17 PM | #1642 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
|
Re: Gaming Ballistic - GURPS Content Posts
Are you going for "one planet, multiple races" or "multiple planets, each one or a few races"?
Because the "five hundred intelligent races on one planet" thing in fantasy tropes is a somewhat necessary, if annoying, feature of fantasy.
__________________
I'm a collector, not a gamer. =) |
05-27-2020, 07:21 PM | #1643 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Gaming Ballistic - GURPS Content Posts
I'm going to keep the development of the setting and rules under wraps for a while longer until it's fleshed out more and we're closer. I need to get the structure and setting in place in my mind so that I don't casually toss off something that might change.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
05-27-2020, 07:30 PM | #1644 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
|
Re: Gaming Ballistic - GURPS Content Posts
In the meantime, I REALLY have to get to downloading your files from Kickstarter.
Citadel at Nordvorn u20190513 Dragon Heresy Intro Set u20181103 Dragon Heresy Basic Rules u05122018 Dungeon Grappling u20190826 Gam Ball Fantastic Dungeon Grappling u20190613b Hall of Judgment u20190602 Hand of Asgard v9 Pre-Final Lost Hall of Tyr 2E u20190220 Nordlondr Folk preview v1 (I have a procrastination problem. :-) Do I get the latest files through Kickstarter?
__________________
I'm a collector, not a gamer. =) |
07-09-2020, 02:46 PM | #1645 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Gaming Ballistic - GURPS Content Posts
Fantastic Dungeon Grappling dot Net
Well, not really. Sounds fun, though. On the GURPS Discord, someone was asking about nets. That led to GURPS Martial Arts: Technical Grappling, which does have such support, and then to Fantastic Dungeon Grappling, which doesn't. Well, not explicitly. As I noted, there's a lot of FDG that is "some assembly required." In this case, nets are enough of a special case that a new rule is needed. I wander my way through a bit...so read on to the end.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
08-11-2020, 07:58 AM | #1646 | |
Join Date: Apr 2014
Location: Bahia, Brazil
|
Re: Gaming Ballistic - GURPS Content Posts
Quote:
|
|
08-11-2020, 08:13 AM | #1647 | |
Join Date: Dec 2013
|
Re: Gaming Ballistic - GURPS Content Posts
Quote:
|
|
08-11-2020, 08:54 PM | #1648 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Gaming Ballistic - GURPS Content Posts
Thanks. Rereading, I find it fun how it got honed and simplified into something that is appropriately "roll and shout" for FDG/DFRPG use.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
10-08-2020, 11:13 AM | #1649 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Gaming Ballistic - GURPS Content Posts
Finally a new GB content post.
Inspired by a chat on Mook's GURPS Discord, the question of breaking out of grapples being really hard using Fantastic Dungeon Grappling came up. Fantastic Dungeon Grapples: Breaking Out is Hard to Do This is some idle musing, but if anyone tries it in play, let me know.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
10-09-2020, 07:38 AM | #1650 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: Gaming Ballistic - GURPS Content Posts
Yesterday I made a post about how breaking free is harder than perhaps it should be in Fantastic Dungeon Grappling. Is this true? Does it matter? If it does, what’s the fix?
Fantastic Dungeon Grapples: ST differential for breaking free
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
Tags |
blog, blogs, committed aim, dungeon grappling, modern firepower, pass limb |
|
|