05-06-2019, 01:38 PM | #1 |
Join Date: Aug 2004
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Call for Playtesters: GURPS High-Tech: Electricity and Electronics
We are seeking playtesters for GURPS High-Tech: Electricity and Electronics, by William H. Stoddard. This is a moderately long supplement to GURPS High-Tech that examines the development of electrical technologies from the 1700s on and provides GURPS statistics for many devices.
Applicants should be knowledgeable about the physics of electricity and magnetism, the history of technology, or current – especially cutting edge – electronic devices, both on the market and in development. Knowledge of GURPS High-Tech is essential. Playtest experience is desirable, but space will be available for participants new to playtesting. The playtest is currently scheduled to run from May 15 to June 5. We would ideally have all applications by May 13. Preferential playtest slots will be given to those who have spent at least $50 on PDFs from Warehouse 23 in the past calendar year, though this is not a requirement. For more, see the general playtest information page. Prospective playtesters should email Roger Burton West at pt-htelectricity@firedrake.org with [playtest] in the subject. Include your preferred email address for the closed playtest mailing list, your name as you wish it to appear in the published supplement, your Warehouse 23 login name, and a few words on why we should pick you: qualifications, experience, current gaming group(s), etc. Please submit in this format: Code:
jennydoe@etheremail.com Jennifer Doe jendoegamer I'm a GM with 10 years' experience, and have been running GURPS campaigns for seven years; I have playtest credit on three previous supplements. I have extensive knowledge of electrical devices and systems. In my spare time, I tinker with vintage radios and televisions. |
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