06-08-2014, 07:43 AM | #1 |
Join Date: Feb 2014
Location: Germany
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Affliction: Negated Advantage with Variable Enhancement
An idea I was toying with was an affliction that basically lets me turn off disadvantages at will. What I had in mind for that was:
Affliction (Malediction 3, +150%; Stunning, +10%, Variable Enhancement 50%, +500%; Area Effect 4 yards, +100%, Selective Area, +20%) for 88 points. Would this really let me turn off just about any advantage worth 50 points or less if I win the Malediction contest? What about abilities like Regeneration? Say if a troll came by with his Regeneration (Extreme) for 150 points, would I knock that down to 100 or wouldn't I be able to affect it at all?
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06-08-2014, 11:54 AM | #2 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Affliction: Negated Advantage with Variable Enhancement
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06-08-2014, 12:53 PM | #3 | |
Join Date: Aug 2004
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Re: Affliction: Negated Advantage with Variable Enhancement
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06-08-2014, 01:10 PM | #4 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Affliction: Negated Advantage with Variable Enhancement
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I could have sworn I saw a post on this for Regeneration, but I couldn't find it. That said, Regeneration is kind of a "hidden level" advantage. That's how I treat it personally because it doesn't make sense otherwise. "Oh, I'm sorry, the 50 point Affliction you paid for, Troll Killer, only works on lesser trolls, not greater trolls because their regeneration is Extreme, not Fast."
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06-08-2014, 01:50 PM | #5 | ||
Join Date: Jun 2010
Location: Dreamland
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Re: Affliction: Negated Advantage with Variable Enhancement
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As for your initial build, Cyrilin, with that you can get any combination of traits and mess with anyone you can see (since you don't accrue penalties until 200yds). You can give any disad up to -50, irritants, Daze, advantages up to 5pts (or 25, if the target has something that could be alternated off, or 125 if both and they have a point sitting around to use it), HT-10, etc. In case you don't want to only take 'Negate Advantages Only' ;). |
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06-08-2014, 01:50 PM | #6 | |
Join Date: Aug 2004
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Re: Affliction: Negated Advantage with Variable Enhancement
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ISTR something like about applying partial negation too, but wasn't sure. Based on the text ("You must specify the level negated"), it seems iffy. It does have the questionable utility of the RAW version going for its allowance though. |
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06-08-2014, 02:07 PM | #7 | ||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Affliction: Negated Advantage with Variable Enhancement
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Partial Negation is specifically allowed. See Antoni's Auras of Power article in Pyramid #3/19: Tools of the Trade - Clerics (specifically his Aura of Cowardice where it notes that it negates 5 levels of Fearlessness). Again, if it doesn't negate levels of advantage reducing it - it's just not worth the points to buy it.
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06-08-2014, 02:27 PM | #8 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Affliction: Negated Advantage with Variable Enhancement
While it makes sense for some abilities, it doesn't make sense for other abilities -- for example, it's hard to see what negating a level of Unkillable 3 actually does, because unkillable 2 is really a different but related power.
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06-08-2014, 02:45 PM | #9 | |
Join Date: Aug 2004
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Re: Affliction: Negated Advantage with Variable Enhancement
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I guess the Pyramid articles are vetted as far as officialdom is concerned. I don't have a big problem with it, as it increases the utility of the Negated Advantage mod a bit. That doesn't help it when applied to non-levelled traits, unfortunately. So the trouble is with levelled traits that have irregular pricing, then? Last edited by Not another shrubbery; 06-08-2014 at 03:44 PM. Reason: fixed a typo in the costs |
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06-08-2014, 02:50 PM | #10 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Affliction: Negated Advantage with Variable Enhancement
It just causes you to leave a corpse on "death" instead of vanishing into the aether.
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negated advantage, variable enhancement |
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