10-11-2014, 11:39 PM | #1 |
Join Date: Oct 2005
Location: Massachusetts
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An imbuements question
I've got a spell sword who is gaining the ability to use imbuements in game. Now, for the most part they are expensive! Very, very expensive. But I am ok with that. But I have question and am wondering what others think. If you had a weapon bond with a given weapon would you allow that weapon bond to stack into the imbuement? Say you have annihilating weapon 14 whenever you use a two-handed sword but so long as you use a particular two-handed sword it'll be at 15.
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Players are the vindictive types, give them too much rope and they won't hang themselves they'll hang you. |
10-11-2014, 11:52 PM | #2 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: An imbuements question
That's up to you if you want Weapon Bond to give +1 to all things with that weapon, including Imbuement. There is a canonical perk to get a bonus by spending extra FP, however.
Aside from just Power-Ups 1: Imbuements, you may also want to pick up Pyramid #3/60: Dungeon Fantasy III and Pyramid #3/04: Magic on the Battlefield, if this spell sword works out. |
10-12-2014, 01:45 AM | #3 |
Join Date: Dec 2006
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Re: An imbuements question
I would not allow that.
Imbuements are a whole stack of skills and what you are basically asking for is a 1 pt perk to double as a 10 point talent with a gadget limitation. The imbuement power set already has discounts for 'one weapon' as well so it sounds a lot like double dipping on top of being a point crock. |
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