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10-11-2014, 10:02 PM | #1 |
Join Date: Jun 2013
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Cyclops' Power
I'll make this brief: in the X-Men, Cyclops has this problem where, whenever his eyes are open, death laser beams stream out of them. I want to make a character with an attack similar to that. There is an Innate Attack, but how do you represent the drawback? It's not quite Blindness (I can open my eyes at any time), it's not quite Always On (I can also close my eyes at any time). It's almost like Uncontrollable, but what would Uncontrollable be worth if, instead of being Uncontrollable sometimes, it were Uncontrollable always? It's almost like being Linked, but it's Linked to having my eyes open.
Yes, Cyclops has superfancy red stuff he can look through that lets him see without lasering everything. I want to play someone less fortunate, someone who can only open their eyes as a last resort. |
10-11-2014, 10:40 PM | #2 |
Join Date: Feb 2013
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Re: Cyclops' Power
You can't have the beam as a nuisance effect. Therefore you have to pay for the beam and take uncontrollable as a limitation. Not sure what to do about blindness...
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10-11-2014, 10:48 PM | #3 | |
Join Date: Jun 2013
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Re: Cyclops' Power
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For the record, I'm looking at dumping ~350 points into a 10d Burning IA with Cone and some other modifiers, and a Linked [+10%] 10dx5 Toxic IA with Radiation and some other modifiers, so everyone I look at, even for a second, burns fast or dies slow (or is over 100 yards away). |
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10-11-2014, 10:51 PM | #4 |
Join Date: Dec 2007
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Re: Cyclops' Power
"Keeping your eyes closed" is the Mitigator for the Always On limitation.
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10-11-2014, 10:52 PM | #5 |
Join Date: May 2008
Location: CA
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Re: Cyclops' Power
It's Blindness with Mitigator (Firing Death Rays). This Mitigator limitation should probably only be worth -10% or so if he doesn't have Cyclops's typical ruby sunglass-based mitigator, or -70% or so if he can also wear the ruby lenses.
Last edited by Langy; 10-12-2014 at 02:21 AM. |
10-11-2014, 10:59 PM | #6 |
Join Date: Feb 2013
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Re: Cyclops' Power
But that's after also paying for the beam, right?
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10-11-2014, 11:22 PM | #7 |
Join Date: May 2005
Location: Lynn, MA
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Re: Cyclops' Power
I would buy Optic Blasts as Always on, as that is how it is for the character.
I would then calculate the points saved by the Always on limitation and list it on the character sheet as the advantage "Ruby Quartz Visor or glasses" and buy that as an advantage with appropriate Gadget Limitations. It's a fudge, but seems fair enough to me. |
10-11-2014, 10:57 PM | #8 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Cyclops' Power
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