01-23-2015, 05:05 PM | #21 |
Join Date: Oct 2014
Location: St. Louis, Missouri
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Re: OGRE DE FanMade New Units...
That's a Vietnam era Ontos ... not a very useful design, the thing was really small.
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01-24-2015, 03:32 PM | #22 |
Join Date: Feb 2013
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Re: OGRE DE FanMade New Units...
All of these laser posts reminded me of Jamscreens, that other missile defense system from Ogre Miniatures. They definitely have a place in ODE.
Standard Jamscreens should use the Ogre Miniatures rules with ranges halved to translate inches to hexes. Moderator, may I post those rules here? Larger AI controlled Jamscreens will be part of an integrated missile defense and may deny missiles within their range entirely. I envision a facility to be destroyed the old fashioned way - maybe the four hex comm array from the SATO sheet. |
01-24-2015, 03:40 PM | #23 |
Join Date: Jan 2015
Location: Plain Washington
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Re: OGRE DE FanMade New Units...
Thats really funny, because even though I don't know official rules for jamscreens I am at this moment testing a scenario with a MCP as a jamscreen (with custom rules) along with some units against two fencers.
But that just me I'm curious as to the actual rules.
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When you're bored, invent a new game. Last edited by Oinkinator; 01-26-2015 at 03:14 PM. |
01-24-2015, 04:30 PM | #24 | |
Join Date: Jun 2010
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Re: OGRE DE FanMade New Units...
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For those not interested in playing "find the radar rules", I offer this link: http://www.sjgames.com/miniatures/ogre/structures/ <grin> D.
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01-25-2015, 03:14 AM | #25 | ||||||||||
Join Date: Jul 2014
Location: Pennsylvania
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Re: OGRE DE FanMade New Units...
Thanks for sharing the Walker ideas. I like mechs and stuff like that, (BATTLETECH, ect.) I just don't think they belong in the OGREverse. Maybe the ones with 4 legs.
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I think Paneurope produced both. The ones from the Combine templates which were identical copies, and then the ones produced at Stuttgart, which were "distinctively different" according to OGRE MINIATURES. I would also like to see the Stuttgart HUSCARL have a little something additional as far as game mechanics than the Combine clones...they were said to be an improvement, ect over them. Nothing big, just something to give them that little difference other than the visual appearance. Anything I come up with is too much of an improvement. ...hmm...what if they were one of the first units that could use those Tread Busters that count Ds as Xs on OGRE Treads only that Keithus came up with? Maybe they are included in the cost already, and if other units want to use them, they must add that cost to their cost. Quote:
https://www.flickr.com/photos/128248...7650050853199/ Quote:
Also...I just noticed, the MANTICORE should probably not have a Mark 5 front but a Mark 3 front instead. It just looks much better and makes for a more believable unit. The Mark 5 front is just too big with the FENCER rear and looks kid of bad. With a Mark 3 front, it looks good, like the HYDRA. Quote:
Also, is the Battery and all it's Laser Towers in the same hex or spread out into nearby hexes, and if so, how many can be in a hex and what is the maximum distance a Laser Tower could be from the OGRE AI that is controlling all the linked Laser Towers? More important, exactly where is the OGRE AI controlling them located? Can it be targeted separately and if destroyed, the whole chain of linked Laser Towers then becomes useless? Can it be in a hex that does not contain a Laser Tower it is controlling...how far away? What's the maximum distance between Laser Towers? Is it a radius for everything with the OGRE AI being the center and all the Laser Towers must be within that radius, or no radius from the OGRE AI and a maximum allowable distance between each Laser Tower? In this case, like a string of christmass tree lights. I'm favoring just using the radius from the controlling OGRE AI. Also, this way, each Laser Tower is independently linked to the OGRE AI, so there is no concern if one is destroyed they all stop working. This decision will determine what a 3D OGRE LASER BATTERY would look like. But there are so many possible variations, for example, if everything is in the same hex, and there were 6 Laser Towers, you can't fit that many 3D OGRE DE Laser Towers in the same hex... So, is everything in the same hex, or spread out from a central OGRE AI controlling radius? If they are all in the same hex, how is the OGRE LASER TOWER BATTERY represented on the board in that hex? If it was a new 3D unit piece, what would it look like? it couldn't be the same scale/size as the Laser towers we have because you can't fit that many in the same hex. They would be "stacked" in the same hex, yes, but they would take up too much space. I'm at a loss. Quote:
Are there multiple power sources or one big one? Are either of them targetable and able to be destroyed? (Are they underground and not targetable or above ground and targetable). Quote:
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They otherwise act like normal Laser Towers. Quote:
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Which allows them to fire every turn even if they fired in the previous turn.
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"So I stood my ground...my only hope to die as I had always lived-fighting" John Carter of Mars Last edited by Tim Kauffman; 01-26-2015 at 11:53 AM. |
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01-25-2015, 01:32 PM | #26 | |
Join Date: Jan 2015
Location: Plain Washington
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Re: OGRE DE FanMade New Units...
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When you're bored, invent a new game. |
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01-25-2015, 10:14 PM | #27 |
Join Date: Jul 2014
Location: Pennsylvania
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Re: OGRE DE FanMade New Units...
Paneuropean MANTICORE 3D chipboard custom FanMade unit:
https://www.flickr.com/photos/128248...7650071863580/ Paneuropean HYDRA 3D chipboard custom FanMade unit: https://www.flickr.com/photos/128248...7648159328213/ The MANTICORE should have been made like I did the HYDRA, but I got lazy. ;) On the HYDRA the front Mark 5 chassis sits higher on top of the rear DOPPELSOLDNER chassis. As such, on the MANTICORE because I did not do this, and instead kept both chassis on the same level, the front and rear are off. (The treads for the Mark 5 are higher than on the FENCER and DOPP chassis and this made the MANTICORE look like it's doing abit of a OGRE wheely). :) These were fun to make, but took some figidty cutting and gluing. I really like how they turned out and think they look believable. Thanks for inspiring me guys to make these! They were on my "shelf of procrastinating ideas"...lol
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"So I stood my ground...my only hope to die as I had always lived-fighting" John Carter of Mars Last edited by Tim Kauffman; 02-11-2015 at 06:28 PM. |
01-25-2015, 11:29 PM | #28 |
Join Date: Jan 2015
Location: Plain Washington
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Re: OGRE DE FanMade New Units...
They look Great! I am personally a big fan of custom units. And these are awesome.
Not about custom units, but does anyone know if their are any set rules for the BGG-Zilla?
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When you're bored, invent a new game. Last edited by Oinkinator; 01-25-2015 at 11:41 PM. |
01-26-2015, 08:12 AM | #29 | |
Join Date: Feb 2013
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Re: OGRE DE FanMade New Units...
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There're a couple of previous threads in this forum, or there's always the Pyramid Magazine Godzilla 2072 rules in Pyramid 01. That's what I'm using. Last edited by Keithus; 01-26-2015 at 08:35 AM. |
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01-26-2015, 12:18 PM | #30 | |||||
Join Date: Jul 2014
Location: Pennsylvania
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Re: OGRE DE FanMade New Units...
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I'm also really liking the Facilities aspect of OGRE DE with the SATO. Quote:
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I had to redo the Unit Card and New Unit Record Sheet. I got it uploaded to my FLICKR page and it works there, but then the file on my PC got corrupted and it won't open in GIMP anymore or display so looks like I'll have to redo another unit card to satisfy the completist in me. :D
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"So I stood my ground...my only hope to die as I had always lived-fighting" John Carter of Mars |
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