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Old 07-23-2012, 03:10 PM   #8
Hugin
 
Join Date: Sep 2009
Location: Virginia
Default Re: GURPS: xxxxx Kits

Quote:
Originally Posted by robertsconley View Post
...And it strictly an issue of presentation, GURPS can cover the bases from lite play to complex simulation but most gamers are not willing to wade through the choices to distill the game they want. So they turn to alternatives....
I agree. Though I think that if we ever get a GURPS 5e, that the rules should be presented from simple and build to complex(including new rules to bridge the ultra-lite to lite gap). It would help new players get into GURPS and change one of largest flaws about GURPS. That even if you want a simple game you have to wade through a lot of rules and options to whittle it down.
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