12-04-2008, 01:18 PM | #31 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [Horror] Sketchy Setting & Some Monsters
If Sodom is a reflection of the collective unconscious, then it is only logical that faiths with "enough" followers (and enough mass in the collective unconscious) can affect it. So unless you manage to recruit one hell of a lot of people to believe in the Force, it's not gonna help you.
Ah, yes. I remember when Kult came out in Sweden. The media went ballistic. Personally I think you need to read Plato's "Timaeus" where the idea of a demiurge is introduced (although Plato's demiurge was benevolent) and, of course, Dante's Inferno. The VIth song of the Aeneid may also be helpful. Edit: D'oh! Forgot the Nag Hammadi library. Now for magic system - I would recommend you get Thaumatology. The "Realms and Power" magic system detailed there (pp.188-192) should be perfect for this kind of setting.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Last edited by Anders; 12-04-2008 at 01:26 PM. |
12-04-2008, 01:50 PM | #32 | |||||
Join Date: Mar 2006
Location: Copenhagen
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Re: [Horror] Sketchy Setting & Some Monsters
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In fact my first major exam ever at University was in so-called Christian Gnosis. Quote:
Max
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"Les préjugés sont la raison des sots." |
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12-04-2008, 03:15 PM | #33 | |
Join Date: Jul 2007
Location: One Mile Up
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Re: [Horror] Sketchy Setting & Some Monsters
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Also, you could give them Extra Arms X2 with the Foot Manipulator limitation on all four arms instead of Quadruped, so they can use their hands for grabbing when they're not supporting themselves with them. A victim who is subjected to a four-handed full-body grapple could probably be bitten by both heads if they went for his head and feet or something similar. They're very fast and tough, which gives them a powerful Slam attack, and HT 16 creatures with a lot of HP and no regard for their own safety take a long time to put down. I'd probably leave Brawling high but chop DX way down, so they get the DX+2 bonus on bites and slams (without which your noted bite damage is high by 1 for ST 16), move awkwardly despite their speed, can be unbalanced easily, etc. |
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12-04-2008, 03:35 PM | #34 |
Join Date: Mar 2006
Location: Copenhagen
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Re: [Horror] Sketchy Setting & Some Monsters
What? Me make mistakes? Fuhgetaboutit!
Okay, okay, I see your point about Brawling and bite damage. Don't know where it went wrong, but I'll fix it. Really good call on the Foot Manipulators instead of Quadruped. Having four arms for legs would be more akin to a simian than a canine, so that'll probably change too. The DX is probably too high; an inherent danger when you want to design a combat monster is too high physical attributes. I think I'll downgrade it to 12. Better than average, but not Olympic material. ST & HT I'll leave where they are; I want them to be tough, and I want them to have a fighting chance (for about five seconds) against people armed with guns. Back to the drawing board... And thanks. EDIT: I went with Horizontal instead of Foot Manipulator; also Severe Chronic Pain reduces DX and IQ by 4, so I raised IQ to 6, and reduced DX to 13, and not 12. This way, Gemini are about as smart as a chimp when not in pain, and reduced to a bestial state when suffering. DX is not too high when they are okay, and just about the right size of clumsy, when they are not.
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"Les préjugés sont la raison des sots." Last edited by Max Schreck; 12-04-2008 at 03:53 PM. |
12-05-2008, 07:29 AM | #35 | |
Join Date: Aug 2008
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Re: [Horror] Sketchy Setting & Some Monsters
Great Ideas
But is this setting like a hell for single groups or are there Gomorra like citys? I love the piture of a something like Tijuana in hell with an city of sinners surounded by there tortures.
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12-05-2008, 08:03 AM | #36 | |
Join Date: Jul 2007
Location: One Mile Up
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Re: [Horror] Sketchy Setting & Some Monsters
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Also, and I can't believe I forgot this before, but what about 360-Degree Vision? "Both ends count as fronts" after all. |
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12-05-2008, 08:40 AM | #37 | ||
Join Date: Mar 2006
Location: Copenhagen
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Re: [Horror] Sketchy Setting & Some Monsters
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Thanks as always for your input. It's really helpful. Max
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"Les préjugés sont la raison des sots." |
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12-05-2008, 08:52 AM | #38 | |
Join Date: Mar 2006
Location: Copenhagen
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Re: [Horror] Sketchy Setting & Some Monsters
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So, in answer to your query, yes, it is a city, or rather an entire microcosm that is also a city, and people who find themselves there are punished severely for all sorts of real or imagined crimes. The Torture Angels aren't picky that way, and they seldom bother with confessions. If you're there you must have done something wrong. Max
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"Les préjugés sont la raison des sots." |
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12-05-2008, 09:03 AM | #39 | ||||
Join Date: Jul 2007
Location: One Mile Up
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Re: [Horror] Sketchy Setting & Some Monsters
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Gemini Morphology Lens [68]: Advantages: 360-Degree Vision [25]; Extra Attack X1 [25]; Extra Arms X2 (Foot Manipulators -30%) [14]; Extra Head X1 [15]; Extra Legs (4 Total) [5]; Disadvantages: Arm = Foot Manipulator X2 [-6]; Horizontal [-10]; Quote:
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12-05-2008, 09:08 AM | #40 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Horror] Sketchy Setting & Some Monsters
For an extra twist, how about declaring that the very act of (even unknowingly) entering the Hells is already a sin, and make Angels warm everybody that it is their duty that those who have entered will return 'in due time'. Kinda makes losing Mental Balance (and thus seeing Sodom etc.) a sin in and of itself, which adds a point of confusion to us mortals.
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bestiary, creatures, horror, monsters, templates |
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