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Old 03-04-2008, 09:14 PM   #21
rosignol
 
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Lonewulf
What about the movie-style "running from the explosion"? I can't do that in GURPS?
Are movie-style (i.e. 'cinematic') rules in effect? If so, sure. ;-)
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Old 03-04-2008, 09:16 PM   #22
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Rev. Pee Kitty
Sure. Explosions move at close to the speed of sound, and if you have Move 300, you have a Step of 30, easily allowing you to outrun the explosion.
Pretty sure I don't need the sarcasm, Rev.

Quote:
Originally Posted by rosignol
Are movie-style (i.e. 'cinematic') rules in effect? If so, sure. ;-)
"Dungeon Fantasy" doesn't really strike me as a realistic setting, personally.

I also don't see how it's less realistic than giving a tiny pixie a +300% to +400% boost in HP, personally.
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Last edited by Lonewulf; 03-04-2008 at 09:23 PM.
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Old 03-04-2008, 09:21 PM   #23
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Default Re: Amused DF3 Observation

I have wanted to play an Ellyllon for so very long, but never had the opportunity. If I had get to pay in a DF game, Ellyllon/Pixie is at the top of my list.
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Old 03-04-2008, 09:29 PM   #24
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Default Re: Amused DF3 Observation

One Explosive Fireball ruins their whole day. And armor thick enough to give even 1 pt of DR weigns somewhat more what they do, to put it mildly.

Edit: I'm inclined to make Pixies manifestations of Spirits and give them IT:DR Size modifier scale effect or IT:Diffuse based on being spirits. It also moves an awful lot of the physics and biophyiscs difficulties into 'supernatural bodies' where physics and biophysics can go jump in a lake.
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Last edited by Captain-Captain; 03-04-2008 at 10:22 PM.
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Old 03-04-2008, 09:44 PM   #25
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Default Re: Amused DF3 Observation

Realistically, small creatures and objects aren't significantly less resistant to explosions than large creatures; they may not be as tough, but they also have a lot less cross-section (for fragmentation) and volume (for overpressure). GURPS has never tried to model that effect, however.
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Old 03-04-2008, 09:48 PM   #26
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Anthony
Realistically, small creatures and objects aren't significantly less resistant to explosions than large creatures; they may not be as tough, but they also have a lot less cross-section (for fragmentation) and volume (for overpressure). GURPS has never tried to model that effect, however.
That's what I was thinking, but I didn't want to say it as I didn't want people to get more sarcastic with me. ;)
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Old 03-04-2008, 09:58 PM   #27
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Lonewulf
Pretty sure I don't need the sarcasm, Rev.
Sorry. What's intended as good-natured humor sometimes comes off as biting, which isn't what I was going for.

Quote:
"Dungeon Fantasy" doesn't really strike me as a realistic setting, personally.
Then slap some house rules on that puppy! There are already rules for cinematic explosions in GURPS, so just declare them in effect and you're golden.
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Old 03-04-2008, 10:31 PM   #28
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Gavynn
I have wanted to play an Ellyllon for so very long, but never had the opportunity. If I had get to pay in a DF game, Ellyllon/Pixie is at the top of my list.
Here you go. ;)


Name: Tanker Boile
Race: Pixie
5 1/3rd inches tall 0.066 lbs or 1 to 2 pounds depending on physics or the DF:NL write up. Blonde hair, blue eyes, dressed in a dark green almost dress and caries a wand of invisibility.

Attributes [212]
ST 5 (ST includes -5 from 'Reduced ST')
DX 15 [100]
IQ 14 [80]
HT 11 [10]

HP 5 [8] (Hit Points includes -4 from 'Reduced Hit Points')
Will 14
Per 14
FP 14 [9]

Basic Lift 20
Damage 1d-2/1d

Basic Speed 6.75 [5]
Basic Move 6

Ground Move 5
Water Move 1

Social Background
TL: 3 [0]
Cultural Familiarities: Seelie (Native) [0].
Languages: Anglish (Broken/None) [1]; Fairie (Native) [0].

Advantages [161]
Appearance (Beautiful) [12]
Charisma (1) [5]
Enhanced Dodge (1) [15]
Flight (Winged) [30]
Injury Tolerance Diffuse (Accessibility (Not in Low Mana); Flying Only; Limited Use (4/day)) [30]
Magery (3) [30]
Magery 0 [5]
Obscure (Sight) (2) [4]
Reduced Consumption (4) [8]
Ultrasonic Speech (Racial Feature) [0]
Wild Talent (Focused; Retention) [21]

Perks [1]
Pixie Shot [1]

Disadvantages [-168]
Bad Temper (12 or less) [-10]
Can't speak in normal sound range (Racial Feature) [0]
Delusion (Pursued by Can & Hook) (Minor) [-5]
Dependency (Mana) (Very Common) (Constantly; Monthly) [-25]
Jealousy [-10]
Oblivious [-5]
Overconfidence (12 or less) [-5]
Pacifism (Self-Defense Only) [-15]
Reduced Hit Points (-4) (Affects displayed score) [-8]
Reduced ST (-5) (Affects displayed score) [-50]
Sense of Duty (Nature) [-15]
Vow (Find Patra Indalusbayhs) (Minor) [-5]
Weirdness Magnet [-15]

Quirks [-5]
Dislikes Wendy [-1]
Dreamer [-1]
Forgetful [-1]
Imaginative [-1]
Nosy [-1]

Skills [41]
Alchemy/TL3 IQ/VH - IQ+0 14 [8]
Body Sense DX/H - DX-2 13 [1]
Diplomacy IQ/H - IQ-2 12 [2]
includes: -1 from 'Oblivious'
First Aid/TL3 (Pixies) IQ/E - IQ+0 14 [1]
Gesture IQ/E - IQ+0 14 [1]
Hazardous Materials/TL3 (Magical) IQ/A - IQ-1 13 [1]
Hidden Lore (Demon Lore) IQ/A - IQ-1 13 [1]
Hidden Lore (Fae Lore) IQ/A - IQ+0 14 [2]
Hidden Lore (Spirit Lore) IQ/A - IQ-1 13 [1]
Innate Attack (Beam) DX/E - DX+1 16 [2]
Meditation Will/H - Will-1 14 [2]
Occultism IQ/A - IQ+0 14 [2]
Savoir-Faire (High Society) IQ/E - IQ-1 13 [1]
includes: -1 from 'Oblivious'
Savoir-Faire (Seelie) IQ/E - IQ-1 13 [1]
includes: -1 from 'Oblivious'
Shield (Buckler) DX/E - DX+2 17 [4]
Smallsword (wand) DX/A - DX+2 17 [8]
Stealth DX/A - DX-1 14 [1]
Teaching IQ/A - IQ-1 13 [1]
Thaumatology IQ/VH - IQ+0 14 [1]
includes: +3 from 'Magery'

Spells [8]
Complex Illusion IQ/H - IQ+1 15 [1]
Control Illusion IQ/H - IQ+1 15 [1]
Dispel Illusion IQ/H - IQ+1 15 [1]
Illusion Shell IQ/H - IQ+1 15 [1]
Know Illusion IQ/H - IQ+1 15 [1]
Perfect Illusion IQ/H - IQ+1 15 [1]
Simple Illusion IQ/H - IQ+1 15 [1]
Sound IQ/H - IQ+1 15 [1]

Stats [212] Ads [161] Disads [-168] Quirks [-5] Skills [41] Spells [8] = Total [250]


Tanker has had a hard time of it since arriving here. Only a few people can hear her tiny voice and she's had a devil of a time with the language. The only person who has understood her is somewhat hard of hearing himself. He THINKS her name is Tanker Boile, she's looking for somebody named Petra Inndalossbayhs, and has some fear of a mixture of caps and hooks.

And seems to worship a Rodent God. ;)

WARNING!! Campaigns that use her may have Enemy: Disney Lawyers to contend with.
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Old 03-04-2008, 11:08 PM   #29
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Rev. Pee Kitty
Sorry. What's intended as good-natured humor sometimes comes off as biting, which isn't what I was going for.
Indeed, I'm hard to communicate with over the internet sometimes.

Quote:
Then slap some house rules on that puppy! There are already rules for cinematic explosions in GURPS, so just declare them in effect and you're golden.
There should be some house rules that aren't necessarily cinematic for dealing with small creatures and effects that really shouldn't have as much an affect on them. Being hard to hit by shrapnel is easy enough (-5 or greater to hit anyways for small SM, if I'm not mistaken), but falling damage and concussive blasts shouldn't strike a small light creature for as much damage as they do by RAW, IMO.
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Old 03-04-2008, 11:45 PM   #30
Kromm
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Anthony

Which is, however, probably an error in translation. I don't have DF3, but everything I've heard says to me that they just took Ellyllon and renamed them Pixies, and screwed up the 4e conversion.
Nope. I just wanted something with only 1 HP, so it could be easily squished, but enough ST to have an outside chance at fighting if the player really wants. Pixies very intentionally have ST 5, HP 1. Nothing says that they can't raise ST to 15 and have HP 11, if somebody wants a monster pixie. The basic idea here is that we have a ST 1, HP 1 bug that gets +4 ST because "it's maaaagic" (and because ST 5 at least lets you carry more than a few coins). I'm willing to admit when I screw up, but this isn't a screwup.
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