02-15-2005, 11:24 PM | #1 |
Join Date: Aug 2004
|
Funny New Guys Disappointment
I must admit, I'm somewhat disappointed that the e23 release Funny New Guys, for GURPS Technomancer, spends so much time talking about the M-16.
After all, the successor to the M-14 in the Merlin timeline, as established by Technomancer author David Pulver in the GURPS Technomancer Designer's Notes (a freely available sample article), is the Colt M-66, an elemental propellant slugthrower. The conventional AR-15/M-16 was passed over by the Merlin DoD and would never have made it to Vietnam, except maybe as a handful of testing samples.
__________________
Steven E. Ehrbar GURPS Technomancer resources. Including The Renegade Mage's Unofficial GURPS Magic Spell Errata, last updated July 7th, 2023. |
02-16-2005, 10:01 AM | #2 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
|
Re: Funny New Guys Disappointment
Quote:
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
|
02-16-2005, 10:15 AM | #3 |
Join Date: Oct 2004
Location: Berlin, Germany
|
Re: Funny New Guys Disappointment
>Well, I guess that means that David's designer's notes have been superseded by later developments.
Unlikely, as David's article specifically mentions that the AR-15 series was NOT adopted on Merlin. I'd rather hazard to guess that the author of FNG didn't read the article. I, too, am a bit disappointed of FNG. I feel it spends too much time on the historical Vietnam War to be rated a true Technomancer supplement. I like it, being interested in the era and currently writing some stuff on it myself, but I think more could have been done to make it truely technomancery. Cheers HANS |
02-16-2005, 11:01 AM | #4 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
|
Re: Funny New Guys Disappointment
Quote:
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
|
02-16-2005, 11:28 AM | #5 |
Join Date: Oct 2004
Location: Berlin, Germany
|
Re: Funny New Guys Disappointment
>You're missing my point. Pyramid articles are not canon and need not be respected in later published material.
So e23s are canon? I am not so sure. Anyway, in this particular case, I take the viewpoint of the originator of the world over secondary material by anyone else anytime. Especially, and this is probably most relevant, since David's Elemental Propellant Slugthrowers are sooo incredibly cooler and appropriate to the setting than the same lame M16s that already didn't work properly in OUR timeline . . . Cheers HANS |
02-16-2005, 12:02 PM | #6 | |
Join Date: Aug 2004
|
Re: Funny New Guys Disappointment
Quote:
__________________
Steven E. Ehrbar GURPS Technomancer resources. Including The Renegade Mage's Unofficial GURPS Magic Spell Errata, last updated July 7th, 2023. |
|
02-16-2005, 12:14 PM | #7 | ||
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
|
Re: Funny New Guys Disappointment
Quote:
Quote:
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
||
02-16-2005, 12:35 PM | #8 |
Join Date: Oct 2004
Location: Berlin, Germany
|
Re: Funny New Guys Disappointment
>Unless Kromm says differently, I'd think they would be, yes.
Hm. I've written two pretty long e23s so far. They didn't get an official playtest and as far as I know neither SJ nor Kromm read them (at least I didn't get the usual comments from either of them). I have little indication that other e23s were treated differently. Thus, I would hesitate to pronounce such material canon, no offence to Scott and his crew. >David is fiendishly creative, but that doesn't mean his ideas are sacrosanct, particularly ideas that were cut from the published materials or were later add-ons. Certainly, but I do prefer cut ideas of the original author to untested material of authors based on stuff written by the original author. Again, in this particular case, the newer stuff directly contradicts the original material, and is also less fun and appropriate to the setting. I can't see why anyone would, from a work-immanent point of view, prefer the newer interpretation. Cheers HANS |
02-16-2005, 12:59 PM | #9 | |
Join Date: Aug 2004
Location: Union City, California
|
Re: Funny New Guys Disappointment
Quote:
But that's just my opinion. If I was already using Elemental Propellant Slugthrowers in my campaign I'd still use them instead of what's written in Funny New Guys.
__________________
Kevin C. Wong jahn@csua.berkleley.edu |
|
02-16-2005, 03:58 PM | #10 |
In Nomine Line Editor
Join Date: Aug 2004
Location: Frozen Wastelands of NH
|
Re: Funny New Guys Disappointment
In Nomine e23 material . . . it depends. If it has Superiors in it, it's gone through at least some playtest. If it's nothing but an adventure, it may or may not have, and is probably only iffily canon -- though I will try not to let too much by that really breaks canon.
But that's IN stuff, and because I'm a control-freak Djinn.
__________________
--Beth Shamelessly adding Superiors: Lilith, GURPS Sparrials, and her fiction page to her .sig (the latter is not precisely gaming related) |
Tags |
guns, technomancer |
|
|