Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS > GURPS Character Assistant

Reply
 
Thread Tools Display Modes
Old 07-18-2018, 10:10 PM   #1
Kesendeja
 
Join Date: Jul 2013
Default Skill and Techniques for a magic system

I'd like to create a magic system that relies on a single skill called "Sorcery" and have the spells treated as Techniques of this skill at either Hard or Very Hard as they would normally be.

I already found a file that removes the prerequisites for the spells (and leaves Magery), which I'd like to use as a base.

I just have no idea how to start.
__________________
My GURPS Blog: https://omniversalmess.blogspot.com/
Kesendeja is online now   Reply With Quote
Old 07-19-2018, 04:09 AM   #2
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Skill and Techniques for a magic system

What you are describing is basically Ritual Magic from the Basic Set p. 242. There is already a Data File for Ritual Magic which allows you to choose from a range of core skills.

The other option, if you don't lime the Core+Path setup for some reason, is to modify every spell using the following code as an example:

#ReplaceTags in SP:Fireball with "type(Tech/H), default(SK:Sorcery - 6), needs(SK:Sorcery), upto(prereq)"
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
The future keeps telling us what the past was about. You make the past mean different things by what you do with the time that comes after.

Last edited by ericbsmith; 07-19-2018 at 04:14 AM.
ericbsmith is offline   Reply With Quote
Reply

Tags
magic, skill, spells, technique

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:47 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.