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Old 03-28-2017, 02:55 PM   #1
PseudoFenton
 
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Default Steven Universe Bubble Power?

I want to make the bubble power that Steven (from Steven Universe) uses.

For those who don't watch the show, it's effectively a toggleable magical hamster ball that he can run around inside and protects against damage. It can move with him as he runs on the inside of it, but if its rolling down a hill or knocked suddenly he can get flung about inside it and the ball will move on its own momentum. You can see through the bubble and talk through it.

If activated with someone next to him (I'd say within Close range) they're also inside it with him. It can be expanded to accommodate more people, as well as selectively allowing others to enter it once its activated. It's air tight when in a vacuum or underwater, but allows air to pass through it otherwise, allowing it to stay active without suffocating those inside. Lastly, if it takes too much damage at once it pops, otherwise it entirely blocks all damage directed at it.

I've a few basic ideas of how to go about building it, but many of its elements are leaving me a little stumped. Anyone got any idea how to build all of that?
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Old 03-28-2017, 03:12 PM   #2
sir_pudding
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Default Re: Steven Universe Bubble Power?

The problem, I think is the "roll around like a hamster ball" part. Everything else can use the Affects Others enhancement, but No Legs is a disadvantage. Doing this as Aura of Power is doable but then there there exists the possibility that someone inside the radius fails to be benedicted.

ETA: Or, duh, Temporary Disadvantage.

Last edited by sir_pudding; 03-29-2017 at 04:36 PM.
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Old 03-28-2017, 03:22 PM   #3
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Default Re: Steven Universe Bubble Power?

Quote:
Originally Posted by PseudoFenton View Post
.

If activated with someone next to him (I'd say within Close range) they're also inside it with him. It can be expanded to accommodate more people, as well as selectively allowing others to enter it once its activated. It's air tight when in a vacuum or underwater, but allows air to pass through it otherwise, allowing it to stay active without suffocating those inside. Lastly, if it takes too much damage at once it pops, otherwise it entirely blocks all damage directed at it.

I've a few basic ideas of how to go about building it, but many of its elements are leaving me a little stumped. Anyone got any idea how to build all of that?
DR (Affects Others, +50%; Area Effect, +50%; Force field, +20%, Link, +10%; Nuisance, Hamster Ball (may be forced to move in wrong direction, etc), -5%; All or Nothing, -10%) [10.75/level]
Vacuum Support (Affects Others, +50%; Area Effect, +50%; Force field, +20%, Link, +10%; Nuisance, Hamster Ball (may be forced to move in wrong direction, etc), -5%; All or Nothing, -10%) [11]
Pressure Support 2 (Affects Others, +50%; Area Effect, +50%; Force field, +20%, Link, +10%; Nuisance, Hamster Ball (may be forced to move in wrong direction, etc), -5%; All or Nothing, -10%) [22]

Add Extra levels of Area Effect for a larger sphere and the magical PM if you like.
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Old 03-28-2017, 03:24 PM   #4
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Default Re: Steven Universe Bubble Power?

Quote:
Originally Posted by sir_pudding View Post
The problem, I think is the "roll around like a hamster ball" part. Everything else can use the Affects Others enhancement, but No Legs is a disadvantage. Doing this as Aura of Power is doable but then there there exists the possibility that someone inside the radius fails to be benedicted.
That last bit is covered by the All or Nothing limitation, p. 17 of Sorcery. If it works, it affects everyone; if someone resists, it doesn't work.
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Old 03-28-2017, 04:55 PM   #5
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Default Re: Steven Universe Bubble Power?

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Originally Posted by Celti View Post
That last bit is covered by the All or Nothing limitation, p. 17 of Sorcery. If it works, it affects everyone; if someone resists, it doesn't work.
Thank you! I knew I had seen it around somewhere but could not recall where and eyeballed the limitation. Or remembered it better than I thought.
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Old 03-29-2017, 07:34 AM   #6
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Default Re: Steven Universe Bubble Power?

Quote:
Originally Posted by PseudoFenton View Post
Lastly, if it takes too much damage at once it pops, otherwise it entirely blocks all damage directed at it.
Is there a limitation anywhere that temporarily burns out regular DR if it is bypassed by one point? Almost, but not quite, entirely unlike semi-ablative?
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Old 03-29-2017, 04:11 PM   #7
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Default Re: Steven Universe Bubble Power?

Quote:
Originally Posted by Refplace View Post
DR (Affects Others, +50%; Area Effect, +50%; Force field, +20%, Link, +10%; Nuisance, Hamster Ball (may be forced to move in wrong direction, etc), -5%; All or Nothing, -10%) [10.75/level]
Vacuum Support (Affects Others, +50%; Area Effect, +50%; Force field, +20%, Link, +10%; Nuisance, Hamster Ball (may be forced to move in wrong direction, etc), -5%; All or Nothing, -10%) [11]
Pressure Support 2 (Affects Others, +50%; Area Effect, +50%; Force field, +20%, Link, +10%; Nuisance, Hamster Ball (may be forced to move in wrong direction, etc), -5%; All or Nothing, -10%) [22]

Add Extra levels of Area Effect for a larger sphere and the magical PM if you like.
This, although I would probably add Temporary Disadvantage (No Legs: rolls), too.
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Old 03-29-2017, 04:29 PM   #8
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Default Re: Steven Universe Bubble Power?

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Originally Posted by sir_pudding View Post
This, although I would probably add Temporary Disadvantage (No Legs: rolls), too.
Yeah, from the description that is probably a better idea.
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Old 03-29-2017, 04:35 PM   #9
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Default Re: Steven Universe Bubble Power?

Should probably also have Doesn't Breathe (Oxygen Storage; Affects Others ect.); Steven and Connie were underwater for awhile and Steven was stuck in space for some amount of time as well.
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Old 04-05-2017, 01:59 PM   #10
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Default Re: Steven Universe Bubble Power?

Okay, so a few additional criteria I'm now aware are lacking.

I need the ability to prevent others leaving the bubble without permission (they can of cause just hit the bubble or the user to get it to pop or drop). Equally I need the user to be unable to expel another person who is within the bubble against their will (ie, they need to voluntarily walk out of it to exit) - although the bubble can be dismissed and reformed smaller to exclude them if they are far enough away.
I don't have sorcery, so not quite sure how this works in conjunction with the All or Nothing modifier.

I also need to prevent those inside the bubble from attacking anything outside of it. Ie, all attacks should hit the "inside" of the bubble, even if its your power. I'm not sure the current build supports this, as I've never seen anything that suggests force field DR affects your own attacks too. Is there a limitation anywhere which adds that?

I'm assuming its a Nuisance Effect to have the ability drop (the bubble "pop") if any damage exceeds it, requiring it being reactivated before it stops any other damage. Although it seems like it should be more major, like some sort of extreme ablative (although without the need to regen it back) or a variant on uncontrollable or something, or at the very least a different take on maximum duration (as I don't mind it locking the power down for a while afterwards).

Any suggestions on these points?
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