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09-21-2017, 05:38 PM | #1 |
Join Date: Feb 2007
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(DF) Best class for sneaking up on someone and killing them?
What do you reckon the best DF class is for sneaking up on a foe and killing them at close range?
Ninja? Assassin? Monk? Mage? Other?
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GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
09-21-2017, 05:58 PM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: (DF) Best class for sneaking up on someone and killing them?
Depends on the details of what you're sneaking up on; some classes are better at the 'sneak up' part, others at the 'kill' part.
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09-21-2017, 11:22 PM | #3 |
Join Date: Sep 2017
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Re: (DF) Best class for sneaking up on someone and killing them?
Assassin. (DF12), (P#3:50 for Power-Ups)
Grab as Advantages: Night Vision, Striking ST (only on surprise attacks) and Luck. As Power-Ups: Backstabbing (for when stealth fails), Silence, more Striking ST on surprise attacks, Weapon Master, Focused Fury if you more often need to down the target to start a fight, rather than down it silently and move forward, Bane-Brewer perk if you want to Bladeblack the most important targets. The book recommends Trademark backstabbing moves. I have created one that focus on looking cool, keeping the target silent and dealing quite some damage (it's not very optimized for damage, though), while staying strictly by the books. However, that uses some Martial Arts rules and your GM might want to restrict you on how much of the penalties you can buy off, sticking to Slayer Training(DF11).
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09-22-2017, 12:42 AM | #4 |
Join Date: Mar 2013
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Re: (DF) Best class for sneaking up on someone and killing them?
So a Wizard with Invisibility and Mage Stealth is extremely difficult to detect via mundane means, they may not be the best to deliver the kill though. I guess a Wizard that buffs the Barbarian to undetectably axe people in the head is a good combo but maybe not in the spirit of the original question.
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09-22-2017, 06:27 AM | #5 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: (DF) Best class for sneaking up on someone and killing them?
Quote:
But if the target lives (or worse shakes it off little worse for the wear) then the Wizard is boned. |
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09-22-2017, 10:54 AM | #6 |
Join Date: Aug 2004
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Re: (DF) Best class for sneaking up on someone and killing them?
Barbarian. Half-Elf Barbarian if you want to really specialize. Decent (for Elf, very good) stealth, and a telegraphic all out to the skull at a Barbs ST is a death blow on anything WITH a skull. Even without a hit location, 3d-1 swing should drop anything meant to be dropped (non-boss monsters). Elf Barbs make good snipers too.
And if the first blow effs up somehow, the Barbarian is extremely well suited to dealing with the aftermath.
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09-25-2017, 10:09 PM | #7 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: (DF) Best class for sneaking up on someone and killing them?
9d missile spell at point-blank range
18d missile at point-blank, with Magery 6 Being an elf wizard with Magery 9, a 27d missile spell...like Stone Missile to the skull.
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09-22-2017, 03:37 PM | #8 |
Join Date: Sep 2004
Location: Canada
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Re: (DF) Best class for sneaking up on someone and killing them?
I think it's relevant though - parties that work together and help each other do better than parties that act as 5 solo units.
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09-25-2017, 07:38 AM | #9 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: (DF) Best class for sneaking up on someone and killing them?
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09-26-2017, 08:40 AM | #10 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: (DF) Best class for sneaking up on someone and killing them?
Quote:
A quick run down of stealth skills says the Thief is the best sneaker, at 18. He is followed by the ninja and assassin at 17, and then the rest of the back is lead by the martial artist at 15, and the swashbuckler is worth mentioning at 14. After that everyone has it, but no one is excellent. If we look at the highest weapon skill for the folks on that list, ninjas, assassins, and swashbucklers all have 18's. The martial artist has a 16, and the thief a 14 (which is about as low as DF gets). Damage is harder to calculate because how you spend your advantages matters. Theives max out at ST 13 in a backstab. Swashbucklers are highly variable, but max out at either ST 18 and weapon master, or two attacks at ST 15 and weapon master. Assassins can get ST 19 on surprise attacks. Ninja using killing strike and maxing out ST can get ST 17 + weapon master pretty routinely, but weapons won't be optimized. I don't even know how to start with the martial artist though. So the assassin and ninja come out next to the top on pretty much all of the three ratings. I don't know which one is better to be honest. The Assasin is stronger at the first blow, but the ninja has weapon mastery and continues to get his bonuses. Its pretty close.
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