06-25-2010, 12:18 PM | #1 |
Join Date: Jun 2010
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Newbie question
I just read the 4e Gurps Lite pdf, and so far it sounds great (I have only played AD&D and D20 in the past).
The only thing that I don't think I'll be able to figure out is how to deal with players or monsters with high attribute scores. For example, the book says 15 or higher is "amazing", and 20 and above are god-like. Could anyone throw me a couple examples? Like what would the ST and DX be for a vampire? Another way of posing my question.....how much higher is a 24 vs a 17? I am having a hard time assigning attribute scores to supernatural creatures. Along these same lines, is failure and success always possible (I read about rolling 3's, 4's, 17's, 18's)? For example if my player was fighting some really tough creature, like Dracula, would my player hit him with an 18 roll, even if Drac's dodge was waaaaay high? Maybe I just answered my own question.....I guess DR could still make their hit meaningless. I donno, I'm rambling now, lol. Hopefully someone digs what I'm trying to ask. Thanks in advance. |
06-25-2010, 12:29 PM | #2 | |||
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: Newbie question
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As for whether or not you hurt the count, well, there's DR, or lots of HP, or a couple other things. The important part is that you might be able to hit him 1 in 40 times, but he can hit you 39 in 40 times, and he only has to do so once. |
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06-25-2010, 12:41 PM | #3 | |
Join Date: Dec 2006
Location: Houston
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Re: Newbie question
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Ability Scores Like so much in GURPS, the ability score depends on how you treat it. If you think of ST as reflecting a real world value then estimating top weightlifter Strength using Basic Lift is not too difficult and you could wag 18-20 as being roughly the peak of human strength. (this does not account for the Lifting Skill which you will find in GURPS: Basic Set) With 10 as the average of a healthy person fit for military service, and 20 being th epeak of human conditioning, AND the curve being bell shaped its easy to wag. Id probably scale it like this 10-12: Average person fresh from a rigorous military Boot Camp, lean and fit. 13-16: Honed proffesional Athlete suitable for (American) Football, Hockey, Boxing, MMA or other strength based contact sport. 16 + : Upper levels of Athlete and Weightlifters of the professional level. Vampires How strong a vampire is depends on how you build them, and eveyone in GURPS builds them differently because we all have so many different visions of what a vampire is. THink of the vampires from these sources From Dusk Till Dawn Brah Stokers: Dracula Twilight Angel/Buffy Blade You could easily and justifiably prescribe all different ST levels to each of those types of vampire, so the question isnt 'Whats the ST of a Vampire', but 'Whats the ST of the Vampire I have imagined.' Other Questions On dice rolls, If your skill is below a 3 you cant even try unless its a defense. 17 and 18's are bad, not good. In gurps, for everything other than reaction rolls and Damage, your trying to roll LOW. If you critically succeed on an Attack roll, its an automatic hit. No defense allowed. Yes DR can make a Hit (Your attach succeeds, defender fails to defend) irrelevant by absorbing the damage. Use these Fora! Finally, again let me say welcome to the last Gaming system you'll evr need to run ANYTHING and use these forums. Use them alot. Im amazed at the number of questions that have been answered here as well as the depth and breadth of the answers. Quick tip The search funciton here gives me fits. As an alternative, open up a google box and type in keyword site:forums.sjgames.com to search for results. For your vampire question, you might want to type in vampire strength site:forums.sjgames.com Nymdok |
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06-25-2010, 12:42 PM | #4 | |
Join Date: Jul 2008
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Re: Newbie question
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Not that that's going to save you when so severely outclassed.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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06-25-2010, 12:47 PM | #5 | ||
Join Date: Jan 2010
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Re: Newbie question
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A person with ST 24 is almost exactly twice as strong as someone with ST 17. For DX simple benchmark is that 14 is probably the beginning of realistic Olympic level and 17 the end of it. Quote:
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06-25-2010, 01:13 PM | #6 |
Join Date: Jun 2010
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Re: Newbie question
Thanks for all the quick replies! You guys are a nice bunch. It's SO rare not to get flamed when asking for help.
I'm sorry, maybe I shoudn't have used vampires as examples twice. LOL. I completely understand what you mean by the variance in vampires. I guess I really just meant "bad ***". :) I'll put my follow up questions in bullets for ease. - So, if I'm reading all of you correctly, a 20 IS a possible ST score for a "real" human? - Considering 24 is double the ST of 17, where would you guys benchmark some example supernatural characters/monsters? For example, could Hulk and Superman even be rated? I saw one thread where Superman's ST was like 10000. LOL. I guess I just am having a hard time setting some standards (above the 20) for superhuman players/monsters. I mean like, what would a reasonable DX for someone like a Weretiger be? (Assuming Weretigers ARE indeed very nimble in your world) Or maybe the strength of Bane (on Venom), ect. How about a giant? Just some standards or range examples would be VERY helpful. If I had some examples (approved by some seasoned GURPS players), I could figure out the rest. :) I just don't want to set my examples to high or low, ya know? - And just to be clear.....if I'm understanding you all correctly........in my Dracula example (assuming Dracula is super tough), YES he would get hit if the attacker rolled a 3, but his DR could possibly make their attack irrelevant? THANKS AGAIN for all your help. You guys are making my day! |
06-25-2010, 01:27 PM | #7 | |||
Join Date: Jan 2010
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Re: Newbie question
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Precisely, an especially lucky critical might even give enough extra punch to go right through. Last edited by lexington; 06-25-2010 at 01:31 PM. |
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06-25-2010, 01:29 PM | #8 | |||
Join Date: Jul 2008
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Re: Newbie question
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For ST, unlike the other basic attributes, there's a very clear conversion from the stat to the capability, in terms of what you can lift. If you know what the character lifts, you know their ST. Quote:
If Dracula has DR, certainly that might negate an attack. Most vampires don't bounce bullets off their faces, so other Advantages (found in the Basic Set) might be more appropriate. Many sorts of vampire would have Injury Tolerance (unliving) to make them not so much mind bullets or being run through with a sword, and likely Regeneration to quickly get over what damage they do take. There are other possibilities, as well. It's not hard to figure out what ST they need, if you know their capabilities. The problem is that with only the Basic Set that much strength would cost a totally absurd number of points, making it impossible to build them as reasonable PCs.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 06-25-2010 at 01:33 PM. |
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06-25-2010, 01:36 PM | #9 | |
Join Date: Dec 2006
Location: Houston
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Re: Newbie question
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-Whats a BA and whats not is a question thats relative to the party's abilities. As a general statement look at how much damge the BA does versus the PCs DR and HP, that will give you a pretty good idea.Nymdok |
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06-25-2010, 01:38 PM | #10 | ||||||
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Tags |
clarification, combat, newbie, newbies, supers |
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