06-05-2009, 02:17 AM | #11 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Attribute Limits
A better way to simulate biological differences, e.g. between different species or between different sexes, is to alter the cost of attributes, e.g. by making Elves pay only 19 CPs per level for DX, but 11 CPs per level for ST.
The only problem is deciding how that works with species templates (and sex templates too, if the fact of sexual dimorphism is acknowledged). |
06-05-2009, 02:21 AM | #12 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Attribute Limits
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06-05-2009, 02:31 AM | #13 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Attribute Limits
GMs need to decide whether they want simple rules, or rules that encourage - without enforcing - an at least slightly realistic attribute value distribution, e.g. Elves being more dextrous than Dwarves.
I'm firmly in the second camp. |
06-05-2009, 02:37 AM | #14 | |
Join Date: Aug 2005
Location: Denmark
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Re: Attribute Limits
Quote:
To make elves more elf-like, give them Perfect balance, Cat fall, Ambidexterity, Parabolic hearing, Infravision, Magery. Many of which a normal human can't buy even if he had the points. Ofcourse this is in addition to a boost to DX. |
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06-05-2009, 03:20 AM | #15 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Attribute Limits
Quote:
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06-05-2009, 03:37 AM | #16 | |
Join Date: Nov 2006
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Re: Attribute Limits
Quote:
Only PCs can buy what they want with their points, NPCs will have to live with what life gives them ;-) |
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06-05-2009, 04:21 AM | #17 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Attribute Limits
Quote:
Could he carry 15 lbs. while maintaining a good clip of speed and 30 lbs. while moving above a walking pace? Like it or not, there are human beings who have problems with the above loads. Therefore, it seems likely that their ST score would be 5 or so. Are these healthy people? No, not so much. Frequently they are suffering from malnourishment. But they still exist.
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06-05-2009, 04:30 AM | #18 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Attribute Limits
Quote:
There are enough benchmarks in the ST rules we have to get a pretty good idea of the ST of real people. Yes, real people often vary in strength depending on what they train for, but using WSM strongmen as the basis works well since the various events are very different and call for many athleticism on many levels.
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06-05-2009, 05:46 AM | #19 |
Join Date: Jun 2007
Location: Brazil
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Re: Attribute Limits
If the PCs are in agree with this rule there is not a problem.
But if you don't want a stats point inflation... DX and IQ at levels 13+ doesn't necessary the best way to spent points, unless all your primary skills are very high, say 16+, and you have more then six of then and you cannot put a tallent to boost it. There are few cases when you test your plain DX or IQ, or put it in quick contest. And default skills, while usefull in emergence, is not necessary a necessity (unless you do a character who lacks something essencial). ST is a complete different beast. HT too, few skills are based on HT and is hard to see a character with more then 2 or 3 of them in the sheet, and high HT is much more abusive than other attributes.
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06-05-2009, 09:52 AM | #20 | |
Join Date: Apr 2006
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Re: Attribute Limits
Quote:
(a) If race A had +1 ST, and race B had +1 DX and anyone wanted to have a character with at least 11 ST and DX, then the racial choice, in that one regard, didn't matter. With the limits, now it sort of does. (b) It seemed ridiculous to me that if I had a SUPER strong race with +40 ST that, without these limits, it was fine to have a character of that race with ST 10 anyway (-80% away from the racial norm). Likewise if I had a race whose average IQ was 6 (-4), one could make a character of that race with IQ 18 (+12=+200% here). I was having some doubts about this though and thus I posted here. It seems the majority think there should be no limits. I'm was mostly convinced until I just typed up the points above. Can anyone address these (especially b)? At this second in time, I'm inclined to keep the limits, but relax them by 10-30%...but I'm still open-minded on the issue. |
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attributes, house rules |
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