09-23-2012, 03:00 PM | #331 |
Join Date: Jul 2005
Location: in or about Tucson, Az
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Re: [OOC] Worlds of Fire
No worries, I was thinking the same thing. Especially if his equipment seems over powered which it kinda already does to me, but I ain't posisitive.
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09-24-2012, 06:49 AM | #332 |
Join Date: Jul 2005
Location: in or about Tucson, Az
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Re: [OOC] Worlds of Fire
My effective IQ for non spell matters is 20 thanks to the +5 I get from one of my items. All of my stats are at +5 thanks to equipment!
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09-25-2012, 10:21 PM | #333 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [OOC] Worlds of Fire
Where can we get the files on the fate of specific worlds? I really want to check on the world where Michael saw Patrick before we meet the guy.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
09-26-2012, 06:17 AM | #334 |
Join Date: Mar 2012
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Re: [OOC] Worlds of Fire
You are so good at slipway walking. You invent a new kata based on the different movement speeds of different parts.
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Characters Astrid 14/14HP, 3/10FP buffs Jorin 13/13, 9/10, 0/1 ER, 24/24, 3/6, 6/6, 6/6, 6/6 Rings, 6 days since last use of WT |
09-26-2012, 12:02 PM | #335 |
Join Date: Jan 2010
Location: The Western Harbour
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Re: [OOC] Worlds of Fire
Any research like that would need to be done back at the Western Harbour. The Shakti don't keep such records themselves since they're only marginally involved in the war, and that is mostly to do with supplying food to the Western Harbour and occasionally sending a team out when the Blazen attack a world that other Shakti live on.
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"John Adams was a farmer. Abraham Lincoln was a small-town lawyer. Plato, Socrates were teachers. Jesus was a carpenter. To equate judgment and wisdom with occupation is at best... insulting." |
09-27-2012, 12:43 PM | #336 | ||
Join Date: Jul 2005
Location: in or about Tucson, Az
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Re: [OOC] Worlds of Fire
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Aerobatics default of 9 (3d6=11) If that isn't good enough I'll pick myself up, catch up, and try try again. Edit2: would it be possible to go around and pick people up while we're still relatively close together on the slipway and plop them down just behind Harry, or whoever I last ploped down in order to keep us together? Or at least get them into the correct lane? And then pick, at least some of, them off if the miss the exit? Last edited by Poonbahbah; 09-27-2012 at 05:04 PM. |
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09-28-2012, 10:43 AM | #337 | |||
Join Date: Jan 2010
Location: The Western Harbour
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Re: [OOC] Worlds of Fire
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__________________
"John Adams was a farmer. Abraham Lincoln was a small-town lawyer. Plato, Socrates were teachers. Jesus was a carpenter. To equate judgment and wisdom with occupation is at best... insulting." |
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09-30-2012, 09:27 AM | #338 | |
Join Date: Mar 2012
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Re: [OOC] Worlds of Fire
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Characters Astrid 14/14HP, 3/10FP buffs Jorin 13/13, 9/10, 0/1 ER, 24/24, 3/6, 6/6, 6/6, 6/6 Rings, 6 days since last use of WT |
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09-30-2012, 03:08 PM | #339 | |
Join Date: Jul 2005
Location: in or about Tucson, Az
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Re: [OOC] Worlds of Fire
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The fast talk roll is at +5 because it's not a spell and my effective IQ is at 20 thanks to a +5 IQ item, that only doesn't affect spell ability, bringing that six up to 11. Which still fails by three. Sorry if the intent of that roll wasn't clear. It was meant to convince the as of yet unnamed Shakti to touch my staff long enough for me to cast charm on them. Diplomacy roll succeeded by three thanks to the +5 to IQ as well. Did I forget to make a note at the top of my skill list saying they're all effectively at +5 unless my cloak and/or amulet get stolen? Do you think it would it help if I did? I assumed I would use truthsayer after I had gotten a response to a question. But I stated a general goal of the questioning rather then a list of specific questions... So I'll be making and posting one of those soonish. The listed power is for the Power Enchantment, not the effective skill of the item. Power 6 as an enchantment means that the first 6 energy/FP/mana/whatever you want to call it is covered by the item. Free 6d fireballs all day. Or free charms iirc as they "only" cost 6 as well. Spent a large amount of money for power 8 on my amulet so that vigil would count as always on. I didn't specify power(skill) of items because I figured that was more up to you then me. If I got to pick I'd probably say 20, of course I hired great enchanters. It's not like skill of enchanter is listed in cost of enchanting... But that seemed sorta cheap to try and do so I figure you decide as it's your game and I'm just lucky enough to play in it. Alright think I covered everything there. Let me know if I missed anything or you want more feedback on something I didn't cover well enough. |
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10-01-2012, 12:54 PM | #340 | |||||
Join Date: Jan 2010
Location: The Western Harbour
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Re: [OOC] Worlds of Fire
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Oh, and I'll mention this now: having Nonchalance on your character sheet will get away with a variety of things, but be careful about how you word stuff, as in some cultures you might visit asking if someone wants to "touch your staff" could get you in trouble for sexual harassment (as it is in this case she just thinks that John Smith is being a bit crude, but she's forgiving because of the Diplomacy success). Quote:
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"John Adams was a farmer. Abraham Lincoln was a small-town lawyer. Plato, Socrates were teachers. Jesus was a carpenter. To equate judgment and wisdom with occupation is at best... insulting." |
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Tags |
pbp, world-jumping, worlds of fire |
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