06-07-2018, 02:18 PM | #1 |
Join Date: Jan 2006
|
Tying Spell Energy Discounts to Points Spent in Skill
Right now we discount spell costs by 1 FP at skill 15, 2 at skill 20, etc. What would happen if we stole a trick from weapon master and required skill at IQ+Magery-1 (AND skill 15) for the first FP discount, skill at IQ+Magery (and skill 20) for the second, and so on?
I think this would make the oodles of spells at 1 pt types spend a little more on their favorite spells, and nerf the high end mages with IQ+Magery-2 >19 a little, both of which I think are laudable. The nerf on IQ+Magery-2=15 GURPS standard mage is no so terrible I think. Wot thinkest all y'all? |
Tags |
archmages, energy, nerfs, skill, spells |
|
|