07-04-2015, 11:57 PM | #1 |
Join Date: Jun 2008
Location: Provo, UT
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[RPM] Unlimited Voluntary Sacrifices
So I never noticed this before, and maybe I'm wrong (often am). But I don't see any limit on how many people can willingly offer their energy to a Ritual Path Mage.
The only limit I see is that the mage can only tap into one sacrifice per Concentrate maneuver. It doesn't even require a skill roll. So the mage could have a hundred, or even a thousand people waiting in line, each come up to him when it's their turn offers up say 9 fatigue, and pretty soon the mage has a few hundred, or few thousand energy to work with. Seems like this opens up quite a few possibilities, or have I missed something? |
07-05-2015, 12:05 AM | #2 |
Join Date: Feb 2009
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Re: [RPM] Unlimited Voluntary Sacrifices
Thats the way I've read it, fill an entire Football stadium and go to town!
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07-05-2015, 01:07 AM | #3 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Unlimited Voluntary Sacrifices
Quote:
So yeah, if you have the time, people who are willing (or coerced) and ready to suffer the pain the equivalent of being stabbed with a knife in the gut (-3 in shock penalties from 3 FP - the same amount of damage an impaling weapon does when targeting the Vitals at minimum damage) or take actual HP loss (at least 2 HP per 1 point of energy) then yeah, sure, go ahead. People tend to look at RPM as a numbers game and that's never been how it's meant to work. Some magic systems are in a vacuum. The rules say they work one specific way and that's how they work. RPM requires a GM to adjudicate or it can get wonky. Just because the numbers say you can do something doesn't mean the GM is going to let you. Or even the campaign world. Some things might just be out and out impossible in a given setting.
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07-05-2015, 01:25 AM | #4 |
Join Date: Feb 2009
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Re: [RPM] Unlimited Voluntary Sacrifices
Wheres it say you can't heal it by magic? That is a HUGE departure from how I imagined it working and how I've worked it, not quite Earth shattering, but whoa
Pg 21 of RPM (where voluntary sacrifice is discussed) doesn't say anything about not being able to heal it by magic that I can tell On Pg 8 of Magic (for using HP to cast spells), it says "Treat HP lost this way just like any other injury" and doesn't say anything about not using Magic to heal it either Don't see that mentioned on pg 36 of MH1 either |
07-05-2015, 01:29 AM | #5 |
Join Date: Feb 2009
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Re: [RPM] Unlimited Voluntary Sacrifices
That said, what is so wrong with stadiums full of people casting spells? I love the idea. I've loved it ever since Technomancer mentioned mages competing to be the one to cast the Weather Dome for the Superbowl, leading the crowd in a ceremonial casting
So any system that encourages people to try to get a stadium full of people together to cast a spell is a good one from my point of view Trying to actually manage the logistics and headache of getting an entire stadium full of people together I think is far and away enough of a headache to keep it from getting unbalanced, especially if you also steal the rule from Magic where 1 person opposed to the spell cancels out X many supporting it! |
07-05-2015, 01:34 AM | #6 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Unlimited Voluntary Sacrifices
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07-05-2015, 01:39 AM | #7 |
Join Date: Feb 2009
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Re: [RPM] Unlimited Voluntary Sacrifices
That is not how I read it at all
Man . . . this requires redoing almost all my bloody freaking painstakingly created spells if this is true, since most of the time I assumed I could kick in a few FP no harm no foul to round the spell off (sure, creating spells is trivial, but its still bloody annoying) Man, you really should get a lot better return on FP and especially HP if you can't heal them afterwards to my way of thinking Curses! Emphatically curses! |
07-05-2015, 01:39 AM | #8 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [RPM] Unlimited Voluntary Sacrifices
It only takes 10 minutes for anyone to regain a Fatigue point. When would that matter?
Not allowing magic to affect magic sounds dangerously close to conservation of matter and energy. Since when does magic care about modern physics? I ask only half jokingly.
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07-05-2015, 01:40 AM | #9 | |
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Location: Portsmouth, VA, USA
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Re: [RPM] Unlimited Voluntary Sacrifices
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07-05-2015, 01:42 AM | #10 | |
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Re: [RPM] Unlimited Voluntary Sacrifices
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