08-25-2013, 11:07 AM | #1 |
Join Date: Nov 2004
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Costs thresh
In a Threshold magic setting, would a Magical advantage that added to the user's tally get the same discount as Costs Fatigue? (I assume that this is covered in Thaumatology, but I don't have a copy, I'm using the old Umana article)
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08-25-2013, 09:55 PM | #2 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Costs thresh
Yes. If what you're doing is emulating casting a typical spell, it's safe to directly parallel "Costs Fatigue" with "Costs Tally".
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
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08-25-2013, 10:53 PM | #3 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Costs thresh
However... Different settings can have very different thresholds. Would it be a better parallel to say Costs 10% of Threshold? Purely curious and maybe trying to add another idea/side to this. I don't know threshold magic stuff very well, but I am curious.
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08-25-2013, 11:38 PM | #4 |
Join Date: Nov 2004
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Re: Costs thresh
I'm aiming for a mixed Powers and spells setup, where any powers with the Magical source will use Tally instead of Fatigue. I haven't decided yet whether there will be any other sources, although I may allow Chi and/or Spirit.
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08-26-2013, 12:05 AM | #5 |
Join Date: Dec 2007
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Re: Costs thresh
It wouldn't be a better parallel. Costs fatigue doesn't take into account the size of the fatigue pool in question.
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08-26-2013, 12:36 AM | #6 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Costs thresh
That might be a good idea. The principle of equating Costs Threshold with Costs FP is good, but using a 1:1 ratio could be wrong in some worlds. Perhaps in some cases very wrong.
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08-26-2013, 12:37 AM | #7 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Costs thresh
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09-04-2013, 09:02 PM | #8 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Costs thresh
If it's a fixed percentage of Threshold then it makes buying Increased Threshold self defeating.
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09-05-2013, 01:40 AM | #10 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Costs thresh
Quote:
Instead, just look at the degree by which the GM has adjusted campaign default Thresh, and apply the same assumption to the Costs Tally limitation. The easiest way to do that is to declare that the Costs Tally limitation has a value equal to -150/(new default Thresh)% per level. Round normally. For example, if the GM decides to just arbitrarily bump campaign Thresh to 50 (instead of 30), then Costs Tally is worth -(150/50)% or -3% per level. So if using your Flight accrues 2 Tally per minute, it's a net -6% limitation. It's worth less because the GM gives everyone in the campaign world extra Thresh for free, so it's less of a problem. Conversely, if the GM is a jerk who only gives you a default Thresh 10, then Costs Tally becomes -15% per tally. It's a good limitation, but you'll run into problems quickly . . . because so does every other magician. Obviously, all of this (A) only makes sense if Tally is your only option and (B) may be too complex for most people. If campaign default Thresh is somewhere between 25 and 35, I wouldn't bother making a distinction.
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Tags |
magic, powers, thaumatology |
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