Quote:
Originally Posted by 7omnia7
Well I meant "consistent" with Medieval Magiks, which aren't coherent at all!
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OK. In that case,
Thaumatology and
Horror (especially with its
Derangement optional rules) could allow to design a great system.
Quote:
Originally Posted by 7omnia7
BTW, thank you vary much for the tables!!!
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Don't mention it. It was a pleasure to post it. It take me quite a long time to build them and, finally, there are quite useful - especially during the games when I didn't convert a NPC in advance and suddenly need one of his/its skills.