10-26-2016, 10:49 AM | #71 |
Join Date: Aug 2004
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Re: The Collaborative Gamer: GURPS Content Posts
Ok, a very silly little GURPS-related post today: has anyone else noticed the line in GURPS Alphabet Arcane which reads, very amusingly, "the exact numbers given here should be known only to the GM, who may be changed if necessary”?
Clearly this is an erratum, but man, I find it funny. The implications of this little patch of RAW are somewhat staggering....
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My (ahem... hugely entertaining... ahem) GURPS blog: The Collaborative Gamer |
10-29-2016, 05:48 PM | #72 |
Join Date: Aug 2004
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Re: The Collaborative Gamer: GURPS Content Posts
Today's post: a Bonus Mini-Session of The Adventures of Temian Fell!
Session highlights:
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10-29-2016, 10:20 PM | #73 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: The Collaborative Gamer: GURPS Content Posts
You did a fantastic job on collecting those posts, Joe. I didn't even think to do that! Thank you.
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10-30-2016, 11:48 AM | #74 |
Join Date: Aug 2004
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Re: The Collaborative Gamer: GURPS Content Posts
Thanks for the kind words - they're much appreciated (though really not necessary - you did the organizing, everyone is doing the writing, and I'm just coming in at the last moment to blog the links. The last step is the easiest!)
Given that it's the GURPS Blogosphere's first ever collaborative endeavor, I'm surprised and impressed by the turnout. So far, we've generated no less than 22 Halloween-themed GURPS posts - and it's not even Halloween yet!
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My (ahem... hugely entertaining... ahem) GURPS blog: The Collaborative Gamer |
10-30-2016, 12:48 PM | #75 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: The Collaborative Gamer: GURPS Content Posts
We've done it before - but it's always been pretty small. I'm really happy with the turn out and hope we can get even more for next month.
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11-04-2016, 02:54 PM | #76 |
Join Date: Aug 2004
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Re: The Collaborative Gamer: GURPS Content Posts
Thanks to everyone who advised me on how to spend my solo character's last big haul of character points!
If you're interested, you might take a look at my latest post, in which I finally outline how I spent them.
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11-04-2016, 04:00 PM | #77 | |
Join Date: Sep 2004
Location: Canada
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Re: The Collaborative Gamer: GURPS Content Posts
Quote:
I say a lot pedantic because these are spider-kin, not spiders, so it doesn't matter. But on a layer of plausibility more relevant to the question, a venomous stinger implies a more flexible abdomen than most spiders come equipped with, or needing to grapple and pin the victim before they can sting it.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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11-04-2016, 06:13 PM | #78 | |
Join Date: Aug 2004
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Re: The Collaborative Gamer: GURPS Content Posts
Quote:
In defense of my view, I offer these three seconds on youtube. If that ain't hard evidence, I don't know what is!
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11-04-2016, 06:16 PM | #79 | |
Join Date: Sep 2004
Location: Canada
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Re: The Collaborative Gamer: GURPS Content Posts
I love the whole GM-less play concept you've got going on, and I hope you keep it up :) Also, monster generators are neat.
Quote:
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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11-04-2016, 06:25 PM | #80 |
Join Date: Aug 2004
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Re: The Collaborative Gamer: GURPS Content Posts
Damn, that's another really good point. What are you doing to me, Bruno? Maybe I have to go back and reconsider the whole spiders-have-stingers thing. On the plus side, I did stipulate that the stinger can only be used in C range, so at least it's not a yard-long stinger.... Clearly at this stage I'm going for small victories!
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My (ahem... hugely entertaining... ahem) GURPS blog: The Collaborative Gamer Last edited by Joe; 11-04-2016 at 06:28 PM. |
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