10-01-2017, 01:25 AM | #1 |
Join Date: Aug 2004
Location: Denver, Colorado
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Hilariously awful campaign idea!
So, we played the latest session of Facets, last night, and a friend Rebecca made during her summer as a dancer with the drum & bugle corps decided to try out the game.
Elisa is a 20-year-old extroverted college student who twirls heavy rifles like a boss, in the d&b corps. She and Rebecca were seat-partners on the bus as they traveled from competition to competition, across the United States. So, Elisa wanted to try out the RPG scene and we gave her Jimmy Ehrland to play, as he's the designated PC for guest players. Elisa liked the game so much that, by the end, she had come up with her own campaign idea, which Rebecca found delightful. I would never set this up, but it was so funny I had to share it. Campaign Idea: B***h Girls The players take the roles of girls who attend a typical large suburban high school, as they compete ruthlessly for cute boyfriends (or girlfriends) and navigate the hazards of cliques and weekend parties as they fight and scratch for social prominence. Example villains: -Betty, who shows up at parties dressed in exactly the same outfit as a PC girl who is already there. -Sally, who goes completely berserk if ever she sees her man talking to a PC girl. -The girl who always goes after boys who are already with a PC girl. Rules to include special attack techiques for tearing out earrings, or snatching out handfuls of a hair weave (with a special crit fail result that means the attacker's bracelet gets tangled in her own weave and she accidentally rips out a part of it, instead...). The advantage Rapier Wit is highly recommended, of course, and Bill Stoddard's Social Engineering rules play a key role in nearly every aspect of the campaign. In addition to the weekend parties, scenarios take place in the school hallway, school cafeteria, and the all-important shopping mall. I'd say Elisa's got a pretty good idea of what table-top RPGs are all about. :)
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. Last edited by tshiggins; 10-01-2017 at 01:32 AM. |
10-01-2017, 02:34 AM | #2 |
Join Date: Apr 2015
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Re: Hilariously awful campaign idea!
That does sound funny, would hair pulling be a Brawling or Wrestling maneuver? :p
In any case combat might need a rework in general to allow someone to be defeated without being knocked out or killed, given the tone of this idea. |
10-01-2017, 02:57 AM | #3 |
Join Date: Mar 2013
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Re: Hilariously awful campaign idea!
Depends what you are going for but catfights could end up with accidental mild nudity, and the social fall out might go either way. Generally, some kind of mechanic for social effects rather than hospitalisation might be better for combat.
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10-01-2017, 07:04 AM | #4 |
Join Date: Sep 2007
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Re: Hilariously awful campaign idea!
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10-01-2017, 08:13 AM | #5 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Hilariously awful campaign idea!
I've run a session of Helllcats and Hockeysticks, which is very much like that, only set in the UK at a boarding school. It was hilarious and the players loved it (I just asked C and she confirmed that she had a blast). If the players didn't want to do St. Trinian's it could probably be adapted to a US day school without that much trouble.
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Bill Stoddard I don't think we're in Oz any more. |
10-01-2017, 11:37 AM | #6 | ||
Banned
Join Date: Jun 2005
Location: Bristol
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Re: Hilariously awful campaign idea!
Quote:
Quote:
From a local wargaming club we had a wargame based on 'A very English Civil War' which was based in the 1930s. One of the types of units was a hand to hand squad that were modelled as young women with hockey sticks from Badger's finishing school for Young Ladies. The school often were in the fore front of campaigns for the Battle of Badger's Drift, Defence of Lower Badger, the Badger Inn Redoubt - essentially everything got called Badger because a player questioned the use of the name. There's a lot of source material for school based games. |
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10-01-2017, 11:59 AM | #7 |
Join Date: Aug 2015
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Re: Hilariously awful campaign idea!
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10-01-2017, 12:26 PM | #8 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Hilariously awful campaign idea!
It isn't as if you had to use the supernatural bits in H&H. I completely ignored them when I ran it.
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Bill Stoddard I don't think we're in Oz any more. |
10-01-2017, 12:50 PM | #9 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Hilariously awful campaign idea!
Our own Phil Masters wrote one.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
10-01-2017, 10:19 PM | #10 |
Join Date: Aug 2007
Location: Denver, CO
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Re: Hilariously awful campaign idea!
There's a fair bit of interest in my group in a Jane Austin based campaign. There are a few holdouts, but at some point, the game is likely to happen...
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