02-17-2018, 01:56 AM | #26 | |
Banned
Join Date: Apr 2017
Location: Milan, Italy
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Re: Hold Fire in Ogre/GEV
Quote:
If a unit in HF is attacked in melee, it loses the HF status and overrun attack follows as normal. Exception: Gev may move and anter in HF status, but must sacrifice the second movement phase. Given they low attack strenght and the fact that HF cannot be combined, it has impact only in great gev numbers. Ogres may enter into HF status, but they must sacrifice all movement. It is a sort if overwatch rule. It may help to defend vital objectives without leading to superturtling. I am not sure how this will alter a game that I find perfect as it is, but my version makes perfect sense to me (quite clearly). |
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