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Old 07-18-2009, 09:35 AM   #191
Hemlock
 
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Default Re: The Unoffial 2056 Vehicle Guide

I was going to comment that PR tires in Div 15 means the car is going to make a good imitation of a pill box.
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Old 07-18-2009, 09:54 AM   #192
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Default Re: The Unoffial 2056 Vehicle Guide

I kinda had to make a choice between fireproof PRs or standard solids. Also solids always seem like an awful lot of cost and weight for 3 more dp.

I would expect in most arena fights it would end up as a pillbox though. Hmm can you use hand weapons if your crew member has a CA?
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Old 07-18-2009, 06:50 PM   #193
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Default Re: The Unoffial 2056 Vehicle Guide

Quote:
Originally Posted by nerdflavour View Post
I would expect in most arena fights it would end up as a pillbox though. Hmm can you use hand weapons if your crew member has a CA?
Anything inside CA can't affect things outside the CA. (Notably, firing a PFE inside CA does nothing for the rest of the vehicle.)
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Old 07-20-2009, 01:28 AM   #194
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Default Re: The Unoffial 2056 Vehicle Guide

Quote:
Originally Posted by nerdflavour View Post
Of course metal armour fairs poorly against HESH. (Thankfully most folks seem to pick HEAT over HESH.) Your mid might fair poorly against twin incendiary rocket launchers.
Not really -- it has 250+ pts. of armor (less if tire shots are allowed, but not
much less). Non-FP, but it takes a while to burn through.

Mainly, tho', I'm going by experience -- someone tried using a design like this
when I was playing regularly; it was ripped apart by HESH fire (my RRs, and a
couple of people who'd managed to bring BCs to the fight; metal was *very*
popular in that group).

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Originally Posted by nerdflavour View Post
If it were possible to design an unbeatable car this game wouldn't be very fun.
I'm not touching that one. :)
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Old 07-20-2009, 04:33 AM   #195
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Default Re: The Unoffial 2056 Vehicle Guide

Quote:
Originally Posted by Parody View Post
Anything inside CA can't affect things outside the CA. (Notably, firing a PFE inside CA does nothing for the rest of the vehicle.)
Michael, is that an official rule? If so, can you clarify the source of that rule, as it's one I've not come across before, and would no doubt come as a surprise to the other members of my gaming group...
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Old 07-20-2009, 08:27 AM   #196
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Default Re: The Unoffial 2056 Vehicle Guide

Quote:
Originally Posted by Pacey View Post
Michael, is that an official rule? If so, can you clarify the source of that rule, as it's one I've not come across before, and would no doubt come as a surprise to the other members of my gaming group...
From the Documents:
Quote:
Originally Posted by ODQ 2.6
If I have component armor around my driver/gunner, can I fire hand weapons?
I'm going to take my lead from a answer from ADQ 8/1. There they stated that a grenade thrown (or fired using a HGL) by someone in component armor would land INSIDE the component armor. So I'll rule it this way. The hand weapons of anyone inside component armor cannot affect anything outside the vehicle.
That's worded slightly differently than I remembered; my apologies. It still makes hand weapons useless inside CA.
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Old 07-20-2009, 09:50 AM   #197
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Default Re: The Unoffial 2056 Vehicle Guide

Cheers Michael. I can see there's going to be a lively discussion at our next gaming get-together :)
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Old 07-21-2009, 01:16 AM   #198
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Default Re: The Unoffial 2056 Vehicle Guide

Quote:
Originally Posted by Parody View Post
That's worded slightly differently than I remembered; my apologies. It still makes hand weapons useless inside CA.
Not to mention: If there's no windows or doors, how the heck does the ped get
in/out of the CA?

Another botched rule call from the league-leader.
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Old 07-21-2009, 06:37 AM   #199
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Default Re: The Unoffial 2056 Vehicle Guide

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Originally Posted by 43Supporter View Post
Not to mention: If there's no windows or doors, how the heck does the ped get in/out of the CA?
Like a ball turret gunner on a B-17. There are doors/windows to get in, but once you're in, you're in. There are no firing ports to the "outside."

Of course they never published rules for the time it takes to enter/exit.......

Sigh.
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Old 07-22-2009, 12:57 AM   #200
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Default Re: The Unoffial 2056 Vehicle Guide

Quote:
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Like a ball turret gunner on a B-17. There are doors/windows to get in, but once you're in, you're in. There are no firing ports to the "outside."
Having actually sat in a B-17 ball turret before (it was a long time ago, and I
was much shorter... :) ), I can tell you:

1) There *are* firing ports to the outside -- how else does he fire the twin
0.50s?

2) The gunner inside *could* get himself out -- the notion of him being
unable to is a misinterpretation of the limitations of the B-17's non-
retractable mount; the gunner could enter/exit into the airplane only if the
guns were pointed straight down, which was not possible while the airplane
was on the ground.

Quote:
Originally Posted by kjamma4 View Post
Of course they never published rules for the time it takes to enter/exit.......
Like I've said before -- SJG Editors.... :P
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