03-06-2006, 04:05 AM | #1 |
Join Date: Nov 2004
Location: Switzerland
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Injury Tolerance (Diffuse; Swarm)
I have some questions regarding Injury Tolerance (Diffuse; Swarm)...
1) With the Swarm enhancement you can spread your body parts/bodies over quite an area. What are the rules for getting discovered/spotted (It only says you are considered insubstantial = no traces, no noise)? 2) Can you spread over a bottomless cleft, or do you have to spread along the ground except if you have flying? 3) If a hero has the Swarm enhancement at the more expensive level and therefore can affect the physical world, does this mean that you could grab an item anywhere in the area where your body is spread, or punch someone?
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03-06-2006, 11:13 AM | #2 | |
Join Date: Aug 2004
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Re: Injury Tolerance (Diffuse; Swarm)
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2. As per Insub (which Swarm should mimic, ITR), you should be able to move (at your normal move rate) in any direction, so you should be able to effectively fly acorss chasms and the like. 3.This one is also a little tricky. Diffuse:Swarm(Affects solid) should not be as good as Insub(Affects Substantial), IMO. I think the bit about taking a Concentrate to change your pov or to recombine provides a clue to the intent: Making the effort to attack or to pick up something should require about the same mental focus as it does to recombine, so I think that either of those two actions should likewise require a Concentrate maneuver to pull off. Just my best guesses. INK, so you're taking your chances :/ ;) |
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03-06-2006, 11:51 AM | #3 | |||
Join Date: Sep 2004
Location: Orange County, VA
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Re: Injury Tolerance (Diffuse; Swarm)
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03-06-2006, 01:44 PM | #4 |
Join Date: Dec 2005
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Re: Injury Tolerance (Diffuse; Swarm)
As for crossing the chasm, no, you don't get flight for free.
However, since your swarm can encompass a huge freakin area, I'd probably run it like the character just steps over the chasm. Imagine if you were a mile tall and a mile around, would you have problems stepping two or three hundred feet? You would be able to see, talk from, pick up an object etc, from any point in the swarm, though I might base your effective strength on the % of your swarm in that hex. I like the idea of limiting damage delt, at least physically, by the swarms actual presence. If you can throw laser beams or something, I'd probably let that be. Basically, if a PC ponies up the 260 points for diffuse with swarm capable of affecting physical objects, I'd be pretty lenient on what I'd allow. That is, after all, quite a lot of points. |
03-06-2006, 02:27 PM | #5 |
Join Date: Sep 2004
Location: Orange County, VA
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Re: Injury Tolerance (Diffuse; Swarm)
People, you're a swarm, not one huge creature but many smaller creatures which make up a mass. You don't get to increase your mass, just spread out your "individual" components to cover a larger area, which in turn will make it harder to see/hit you. So if you go from covering 1 hex to a 1/2 mile radius, whatever makes up your swarm will be harder to see and take "less" damage, but it will not let you cross a chasm unless you could have done so before you spread out.
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03-06-2006, 03:46 PM | #6 |
Join Date: Dec 2005
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Re: Injury Tolerance (Diffuse; Swarm)
A diffuse swarm is a cinematic, unrealistic, and expensive power. Looked at through that lens, I'm not really too worried about making it ultra realistic. So, I'll just call chasm crossing a GM freebie in my games. ;-) Though, of course, you're totally right.
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03-06-2006, 06:49 PM | #7 |
Join Date: Aug 2004
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Re: Injury Tolerance (Diffuse; Swarm)
Regarding Diffuse(Swarm) and movement:
I don't have a big issue with making characters pay for flight separately, but a literal reading of the text for the enhancement seems to support the idea that the movement abilities inherent to Insub. are included with Swarm. Considering that you're paying a base of 180 pts for the latter (versus 80 for the former), it doesn't seem way out of line to give the IT:D(S) characters a break ITR. Maybe I'm just getting soft :| :) |
03-06-2006, 07:38 PM | #8 |
Join Date: Oct 2004
Location: San Francisco, CA, USA
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Re: Injury Tolerance (Diffuse; Swarm)
You could be a swarm of rats, or a swarm of ticks. Those don't fly. The ticks might have enough jumping range to get over the cleft, though, if your swarm write-up does.
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03-06-2006, 09:02 PM | #9 | |
Join Date: Aug 2004
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Re: Injury Tolerance (Diffuse; Swarm)
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03-07-2006, 02:26 PM | #10 | |||
Join Date: Nov 2004
Location: Switzerland
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Re: Injury Tolerance (Diffuse; Swarm)
Here are the answers I got from Kromm:
1) With the Swarm enhancement you can spread your body parts/bodies over quite an area. What are the rules for getting discovered/spotted (It only says you are considered insubstantial = no traces, no noise)? Quote:
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