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Old 04-08-2019, 07:24 PM   #1
wolf90
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Default Geomorphing Playmats

For those interested, here is the current "matchability" of the playmats. Some edges match perfectly, some require some minor overlays, some edges don't match at all. If a map is in parentheses, e.g. (M5), that means you will need a few overlays for it to completely match. If a map is not listed after the edge label, that implies the overlays required were beyond the "easy" level to match edges.

Map Edge

M1 North: (M1), M4
M1 East: M5, M6
M1 South: (M1), M3, (M4), (M5), M7
M1 West: M5, M6

M3 North: M1, (M5), (M6), (M7)
M3 East: M4
M3 South: M6
M3 West: M4

M4 North: (M1), (M4), M5, M6, (M7)
M4 East: M3, M7
M4 South: M1, (M3), (M4), (M5), (M7)
M4 West: M3, M7

M5 North: (M1), (M4), (M5), (M6), M7
M5 East: M1
M5 South: (M3), M4, (M5), (M7)
M5 West: M1

M6 North: M3
M6 East: M1
M6 South: (M1), (M3), M4, (M5), (M7)
M6 West: M1

M7 North: M1, (M5), (M4), (M6), (M7)
M7 East: M4
M7 South: (M3), M5, (M7)
M7 West: M4

I will be using this to guide future maps, with a goal of expanding the matching options for those that don't have all the maps. Some edges (M3 South and M6 North) are fairly unique and less likely to be reused, but by no means forgotten! Plus, I may still add a new map edge or two into the mix . . .

D.
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Old 04-08-2019, 09:34 PM   #2
Buzzardo
 
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Default Re: Geomorphing Playmats

Depending on your definition of "some minor overlays," they all match.

Gets out overlays, cracks knuckles, and sets to work

;)
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Old 04-08-2019, 09:43 PM   #3
wolf90
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Default Re: Geomorphing Playmats

I was going for "easy" . . . !

Here are some possible mega-mat map layouts:

3 - 4 - 7
6 - 1 - 5
4 - 3 - 4

7 - 4 - 3 - 4
5 - 1 - 6 - 1
4 - 7 - 4 - 3
1 - 5 - 1 - 6

As can be seen, maps 1 and 4 are currently the "glue" to hold other maps together. I will be trying to expand that function to future maps.

D.
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Old 04-08-2019, 09:52 PM   #4
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Default Re: Geomorphing Playmats

I've been getting two of each map. For running convention games where table space is at a premium, I can run (4) 1-map 2-player games at once; running them in pairs of identical scenarios helps speed set-up and player instructions.

And then I have lots of choices for the mega-map layouts when space allows!

(It also helps that I haven't invested in the cardboard side of the game and can afford to dedicated the Ogre budget to neoprene...)
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Old 04-09-2019, 12:09 AM   #5
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Default Re: Geomorphing Playmats

Hope this becomes a pinned post
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Old 04-09-2019, 05:41 AM   #6
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Default Re: Geomorphing Playmats

Quote:
Originally Posted by Izzy_B View Post
Hope this becomes a pinned post
Yes, please "sticky" this, Drew. And then edit the OP as you create more playmats.

Thanks,
Bowser
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