07-15-2017, 12:49 AM | #41 |
Join Date: May 2010
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Re: Introducing superscience into THS while keeping the feel
Okay, how's this for an explanation of the Oort-cloud black holes: an extraterrestrial spacecraft equipped with a stargate, Alcubierre drive, or similar, suffered a catastrophic system failure while entering the Sol system to investigate radio signals that had been detected coming from Earth. When the stargate / drive / similar exploded, it briefly re-created conditions of the early universe, resulting in a number of fragments that look nearly indistinguishable from primordial black holes, but aren't.
I'm mostly BSing my way through that one, but is there the slightest chance of it making sense as an explanation? |
07-15-2017, 07:16 AM | #42 | |
Join Date: Jun 2006
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Re: Introducing superscience into THS while keeping the feel
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For a proton decay torch, you'd probably just annihilate them with the original electrons from your hydrogen stream and add the energy to your exhaust jet.
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-- MA Lloyd |
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07-15-2017, 09:43 AM | #43 |
Join Date: Jun 2010
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Re: Introducing superscience into THS while keeping the feel
You could look at Orions Arm for inspiration. I sure do when I'm working on my transhuman (posthuman really) setting which takes place in the far future. In particular, I use Orions Arm idea of toposophic levels to justify varying degrees of superscience. Of course, this requires super-intelligent AI which THS definitely does not allow. Tis a pity, because super-intelligent AI fill the role of kindly, old wizards quite nicely in scifi games...
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07-15-2017, 10:42 AM | #44 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Introducing superscience into THS while keeping the feel
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Also, black holes are black holes. Primordial ones would not have properties that let you tell them from ones of similar mass, charge and spin that were created more recently. It's just that small ones would be suspected of not being primordial because those should have evaporated by now.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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07-15-2017, 07:55 PM | #45 | ||
Join Date: May 2010
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Re: Introducing superscience into THS while keeping the feel
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Given how far apart they are, "wormhole comm" goes back to making sense again. And speaking of Orion's Arm, they setting gives a fair amount of importance to tiny wormholes used only for communication. Going back to the "naturally occurring phenomenon" hypothesis, what's the reason for doubting the existence of primordial black holes? Not being able to detect their Hawking radiation? Wikipedia claims primordial black holes are a dark matter candidate, but I wouldn't be surprised if this were out of date. Also if primordial black holes were a significant fraction of the galaxy's dark matter, there would have to be a lot more than ~10^13 kilograms worth of them inside the whole Oort Cloud, I think. Unless there could easily be more? I'm not sure how easy primordial black holes should be to detect. |
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07-15-2017, 08:50 PM | #46 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Introducing superscience into THS while keeping the feel
Assuming there's a mix of masses, some should be evaporating right now, and them popping would have a distinctive signature.
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07-16-2017, 08:17 AM | #47 |
Join Date: May 2010
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Re: Introducing superscience into THS while keeping the feel
Right. Okay, so far I think I like "alien wormhole comm network" as an explanation for the Oort cloud black holes. Probably of a civilization that has since been mostly or entirely wiped out (which could have happened in any number of ways).
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07-23-2017, 04:42 PM | #48 |
Join Date: May 2010
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Re: Introducing superscience into THS while keeping the feel
Something that just occurred to me: are there canonical 3e stats for tech that could plausibly represent the stuff Hawking Station is researching, particularly the improved fusion tech and black hole computing? It lacks clear 4e analogs, but lots of technology got changed or omitted in the switchover from 3e to 4e. (We have canonical stats for a rudimentary sort of "gravitic fusion" in Deep Beyond, but it's not useful unless you already have other reasons to keep a black hole around.)
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07-23-2017, 05:35 PM | #49 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Introducing superscience into THS while keeping the feel
GURPS doesn't generally model immobile installations, which for practical purposes Hawking station is. Neither system is actually likely to have very good performance for its system weight (billions of tons), it's just compact.
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07-23-2017, 08:09 PM | #50 | |
Join Date: Aug 2007
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Re: Introducing superscience into THS while keeping the feel
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However low input costs are the relatively low value of what it produces remains a problem. If you're in the "cheap energy in a remote part of space" business you're always in competition with the Sun.
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Fred Brackin |
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