03-04-2019, 09:20 AM | #1 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Recovering from a crippling critical miss
In our most recent game, my character critically missed and rolled a 15:
Quote:
My instinct is to require healing the minimum injury needed to cripple the limb. Since my character has 12 HP, he would need to heal 7 HP (via spell or potion) to recover in less than 30 minutes. Does that seem balanced? In this case, my character has plenty of backup, so he may not bother, but I'm curious about the situation in theory, especially when lives are on the line and magical healing is available. |
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03-04-2019, 09:42 AM | #2 | |
Join Date: Jun 2006
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Re: Recovering from a crippling critical miss
Quote:
If you are stacking it with healing other damage, then sure letting curing at least the minimum crippling injury elsewhere include curing this seems fair enough.
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-- MA Lloyd |
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03-04-2019, 11:52 AM | #3 |
Join Date: Dec 2016
Location: Southern Sweden, possibly on an Alternate Earth
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Re: Recovering from a crippling critical miss
Dito here. First aid or any healing spell would remove the strain.
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03-16-2019, 11:30 AM | #4 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Recovering from a crippling critical miss
Thanks for the suggestions!
At our last game, my GM agreed that any healing or first aid would do the trick. My cleric, Zafir, was thus able to reenter the fray (after stepping away to heal his shoulder) and whup some horde pygmies and corpse golems with Matarab, his flaming morningstar. It was exceedingly cathartic. |
Tags |
crippled limb, crippling injuries, critical failure, healing |
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