Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Dungeon Fantasy Roleplaying Game

Reply
 
Thread Tools Display Modes
Old 03-01-2019, 09:08 AM   #1
InexplicableVic
 
InexplicableVic's Avatar
 
Join Date: Aug 2013
Default Grave of the Pirate Queen Questions

I intend to run Grave of the Private Queen tomorrow for a small group of friends, some new to DFRPG, some quite experienced. As I review it for my preparations, I have a few questions about some of the encounters. I'll put this in "Spoilers" just in case.

Spoiler:  


Any help would be appreciated. I don't know if David L. Pulver checks these, or if anyone has his contact info, but if anyone can bring this to his attention, that would be great. Looks like it will be a fun delve.
InexplicableVic is offline   Reply With Quote
Old 03-01-2019, 01:09 PM   #2
Dalin
 
Join Date: Dec 2009
Location: Saint Paul, MN
Default Re: Grave of the Pirate Queen Questions

Good questions. It feels implausible that aquatic creatures would somehow have flaming torches. Possible solutions that come to mind:
  1. Upgrade everything to have dark vision. Works, but boring and doesn't add anything interesting to the setting.
  2. Come up with some sort of aquatic light source that is commonly used. Could be fantasy natural (anglerfish lanterns, lava lobsters, light-weed, etc.) or overtly magical (mystical glowing amulets, continual light pearls, magic weapons). This could differentiate the species (e.g., octopuses use light-weed lamps and fish people use religious glowing face paint.)
  3. Add light to the environment. I might say that most of the caves have a dim phosphorescent glow, say -5 or worse. The fish people would be at a bit of a penalty, but not as bad as landlubber PCs. The octopuses would be ok. Then, just to mix things up, I'd make rooms 5 and 6 fully dark and give the skeletons Dark Vision (which I think they should have anyway, but that's not RAW). Maybe room 12 is also naturally dark, but the statue or pool has a glowing aura to create a moody ambiance.

As for the number of fish folk, I might base that on the number of PCs and their relative strength. Technically, "several" usually implies at least three, but I wouldn't get caught up on the words.
Dalin is offline   Reply With Quote
Old 03-01-2019, 05:46 PM   #3
InexplicableVic
 
InexplicableVic's Avatar
 
Join Date: Aug 2013
Default Re: Grave of the Pirate Queen Questions

Totally agree—no torches. Probably no typical lanterns either.

1. Probably easiest. I’m confounded as to why that wasn’t already the case. I assume fish and octopuses have dark vision IRL.

2. ANGLERFISH LANTERNS are a great idea. Instead of oil, sea water where the float around. That’s cool. And the other ideas are very creative and cool as well.

3. Least optimal but still a decent solution.

Probably 4 players with one or two 125pt NPCs. I may add a few fish-folk.

Thanks for the advice. Still dying to know Pulver’s thoughts (how he envisioned it).
InexplicableVic is offline   Reply With Quote
Old 03-01-2019, 06:47 PM   #4
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Grave of the Pirate Queen Questions

I don't know the details of the map, but bioluminescence is extremely common among creatures native to extremely dark water. Assuming the creatures themselves don't glow, they'd probably use some life form that does; I'd consider jellyfish for the combination of creepiness and being relatively happy to not move very much.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Old 03-02-2019, 06:02 AM   #5
InexplicableVic
 
InexplicableVic's Avatar
 
Join Date: Aug 2013
Default Re: Grave of the Pirate Queen Questions

I think I’m going to have the octopus-folk use bioluminescent seaweed garlands (like glowing leis, equivalent to candlelight) and have the fish-folk use anglerfish lanterns. The skeletons might just have darkvision, although it doesn’t matter much since the delvers will have light. But it satisfies my “why are they here without light if they can’t see in the dark?” question.
InexplicableVic is offline   Reply With Quote
Old 03-02-2019, 03:24 PM   #6
Dalin
 
Join Date: Dec 2009
Location: Saint Paul, MN
Default Re: Grave of the Pirate Queen Questions

Please post an after-action report! I'm excited to hear about it.
Dalin is offline   Reply With Quote
Old 03-02-2019, 08:53 PM   #7
zuljita
 
zuljita's Avatar
 
Join Date: May 2008
Default Re: Grave of the Pirate Queen Questions

Don't forget the glow vials are a thing and fairly cheap. Could be that the recipe comes from under the sea
__________________
Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game.
Check out my blog: Dungeons on Automatic
zuljita is offline   Reply With Quote
Old 03-03-2019, 12:24 PM   #8
InexplicableVic
 
InexplicableVic's Avatar
 
Join Date: Aug 2013
Default Re: Grave of the Pirate Queen Questions

Quote:
Originally Posted by zuljita View Post
Don't forget the glow vials are a thing and fairly cheap. Could be that the recipe comes from under the sea
I'll do that later today. It was a fun game, they cleared the caverns completely, no casualties, and they made a tremendous amount of money (something that I'll discuss later). Thanks to Dalin and Anthony to great ideas for the lighting...the players REALLY liked the anglerfish lanterns that I gave to the fish-folk, and bioluminescent seaweed garlands that I gave to the octopus-folk.

I'll start a separate after-action report thread that I'll link to here (I want to make it clear that the entire thread has spoilers).
InexplicableVic is offline   Reply With Quote
Old 03-04-2019, 08:14 PM   #9
Wayne
 
Join Date: Jul 2005
Location: Geelong, Australia
Default Re: Grave of the Pirate Queen Questions

What is Grave of the Pirate Queen?
Wayne is offline   Reply With Quote
Old 03-04-2019, 11:44 PM   #10
Tom H.
 
Tom H.'s Avatar
 
Join Date: Feb 2009
Location: Central Texas, north of Austin
Default Re: Grave of the Pirate Queen Questions

Quote:
Originally Posted by Wayne View Post
What is Grave of the Pirate Queen?
It is a short adventure from the magazine Pyramid #3/98 (December 2016).

There was another frequently discussed mini-adventure from the same issue named "You All Meet at an Inn."
Tom H. is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:26 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.