12-28-2016, 09:41 PM | #21 | |
Join Date: Nov 2007
Location: Sydney
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Re: GURPS Discworld - Reviews
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I think TL is one of the many things players new to GURPS don't see the point of. Also eliminating /TL after every referenced probably would have saved words, always a good thing. |
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12-29-2016, 01:32 AM | #22 | |
Join Date: Aug 2004
Location: U.K.
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Re: GURPS Discworld - Reviews
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And one of the themes of the novels, as the series developed, was technological progress and its consequences. I felt that it really helped to have the mechanic in place to support that. (Hmm. I haven't brought it into demo games much yet, apart from the PC animated skeleton who, having spent the last couple of centuries walled up in a cellar, was likely to spend a lot of time complaining about new-fangled nonsense...)
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. Last edited by Phil Masters; 12-29-2016 at 01:36 AM. |
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12-29-2016, 02:00 AM | #23 | |
Join Date: Apr 2008
Location: Land of the Beer, Home of the Dirndls
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Re: GURPS Discworld - Reviews
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At least that's how it worked for me when I first got my copy of 3E -- and that didn't even have the new-fangled Saturday morning cartoon iconics. |
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12-29-2016, 10:50 AM | #24 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Discworld - Reviews
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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12-29-2016, 10:58 AM | #25 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: GURPS Discworld - Reviews
It seems to me that technological progress and its social impact has been a major theme of the later books.
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Bill Stoddard I don't think we're in Oz any more. |
12-29-2016, 11:00 AM | #26 |
Join Date: Feb 2009
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Re: GURPS Discworld - Reviews
So frustrated don't got mine yet. I want to read it, spoilers or not
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12-29-2016, 11:11 AM | #27 |
Join Date: Feb 2009
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Re: GURPS Discworld - Reviews
Literally 10 minutes after I posted got a call that it is in!
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12-29-2016, 11:13 AM | #28 |
Join Date: Aug 2004
Location: U.K.
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Re: GURPS Discworld - Reviews
Yep. In practical game terms, things like "A campaign based on the early books should be TL3, later books are TL4", "My character is very backwoods, has a level of low TL, and so finds stagecoaches weird and will have trouble learning to help crew this modern ship", "Dr. Lawn has managed to learn medical skills at TL4 or better when every other doctor in Ankh-Morpork seems to be working at TL2", and "How the heck did Urn of Ephebe pick up three levels of Cutting-Edge Training anyway?" are real and significant considerations.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
12-29-2016, 11:15 AM | #29 | |
Join Date: Aug 2004
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Re: GURPS Discworld - Reviews
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My (ahem... hugely entertaining... ahem) GURPS blog: The Collaborative Gamer Last edited by Joe; 12-29-2016 at 01:03 PM. |
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12-29-2016, 11:42 AM | #30 |
Join Date: Feb 2005
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Re: GURPS Discworld - Reviews
Lucky. My copy has been sitting in Customs for three days. :-(
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discworld |
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