03-09-2013, 04:08 AM | #281 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
In response to the Alternate Form question.
In general, this is completely doable in GCA4. Whether or not a particular implementation will be palatable to interested parties remains in question. We'll assume that the Alternate Form is setup as a separate character – since that's the only completely functional way to do it. Anyway, you have three basic issues: 1) How do you get a character sheet to know about the Alternate Form character? This is actually fairly easy since GCA can pass all open characters to sheets – which is how the GMCS is able to function. So, a sheet would likely do this in one of two ways: A) Require that only two characters be open, with one being the main form – say the currently selected one – and the other being the alternate form. B) Require that, at least, the main and alternate form characters are open and have, at least, one of them, probably the main form, reference the other somehow, say by Name. 2) What details of the Alternate Form character are printed and how? The "what" part could largely be handled automatically by the sheet and/or via sheet options. The "how" is largely an implementation issue for each sheet that would want to support this. Depending on the sheet, alternate form traits could either be integrated into the main form blocks in various ways or, when that isn't possible, given their own labeled blocks. 3) Convince a sheet author that this is worth their time to do. Frankly, I expect this to be the hardest part. :)
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) Last edited by tmedwards; 03-09-2013 at 04:55 AM. |
03-09-2013, 04:09 AM | #282 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
Announcing Phoenix r60 (requires GCA 4.0.423 or later). [Download: http://www.motoslave.net/thom/gca/phoenix/ ]
Phoenix r60 highlights:
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) Last edited by tmedwards; 03-09-2013 at 05:54 AM. |
03-09-2013, 05:18 AM | #283 | |
Join Date: Mar 2013
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Re: Updated / New Character Sheets
Quote:
However, configuring that sheet is a little daunting for me at the moment, but looking at the code I had a qzick solution: Replace Code:
CurrentY = MidLine SetFormFont PrintCentered "BLOCK", Column2Left, Column2Left+0.6875 CurrentY = CurrentY + Diff * 0.40 SetUserFont PrintCentered char.blockscore, Column2Left, Column2Left+0.6875 Code:
CurrentY = MidLine SetFormFont PrintCentered "BLOCK", Column2Left, Column2Left+0.6875 CurrentY = CurrentY + Diff * 0.40 Dim DbBonusLoc DbBonusLoc = Char.ItemPositionByNameAndExt("DB", Stats) DbBonusStat = Char.Items(DbBonusLoc).TagItem("score") BlockDBText = char.blockscore & "+" & DbBonusStat SetUserFont PrintCentered BlockDBText, Column2Left, Column2Left+0.6875 |
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03-09-2013, 06:17 AM | #284 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
That'll work. There's also the work-around I added to my post above (after you added your solution post), about using the Other DB Notes field.
As to how to configure Phoenix, it is a beastly thing. :) Luckily, I can help with that. Open your Phoenix profile of choice, go to the Defenses Options section, find the "Print damage resistances as:" option and set it to Paper-doll. The default setting for the shield arc diagram is to show it on the paper-doll, so you shouldn't need to change anything there. And, you're done.
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
03-09-2013, 11:28 AM | #285 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Updated / New Character Sheets
Sorry about that. I never noticed that the official sheet doesn't have a spot for DB. Not too useful.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
03-10-2013, 09:11 AM | #286 | |
Join Date: Mar 2013
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Re: Updated / New Character Sheets
Quote:
Impressive, most impressive :D I see them both as really great alternatives - one is quite simple the other one is quite complete :) P.S.: I am quite impressed how GCA handles character sheet printing! P.P.S.: So I used impressive and quite four times in this message. I hope they are happy^^ Last edited by Thomson; 03-10-2013 at 09:15 AM. |
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05-16-2013, 08:35 AM | #287 |
Join Date: Aug 2005
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Re: Updated / New Character Sheets
I just updated my GCA and Phoenix and now the Unarmed attacks are missing from the Melee table ... Any thoughts on this ?
I've looked over the settings for the Melee table and there is a check mark in the Skills / Statistics checkboxes for the melee table... Unchecking/saving/checking again has no effect. |
05-16-2013, 02:16 PM | #288 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
Updated GCA from what version? Updated Phoenix from what version?
Do other melee attacks show up at all? Does a newly created character exhibit the same issue?
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
05-17-2013, 02:55 AM | #289 |
Join Date: Aug 2005
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Re: Updated / New Character Sheets
Phoenix from r50 and I reinstalled GCA .
Opening an old character gives me the kick/punch/bite but creating a new character doesn't. |
05-17-2013, 03:20 AM | #290 |
Join Date: Aug 2005
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Re: Updated / New Character Sheets
Looking at the characters in a text editor the evidence is clear.. Old character has around 126 entries under the Stats section while the new one only has 55.
Wierd. |
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