Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-07-2015, 09:25 PM   #1
Zoomfarg
 
Join Date: May 2012
Default Threshold magery and Very High Mana

Hey folks, first time poster. I have a question about how Very High Mana affects the Threshold Limited Magery power tally.

Very High Mana restores FP spent on magic at the top of a mage's turn (Magic p. 6). If a campaign features Threshold Limited Magery instead of the standard magic system, should Very High Mana recover a mage's power tally like it restores FP? What about if a threshold system accompanies an FP system?

If not? What is the benefit of Very High Mana for threshold magazine?
Zoomfarg is offline   Reply With Quote
Old 07-07-2015, 10:20 PM   #2
Prince Charon
 
Prince Charon's Avatar
 
Join Date: Dec 2012
Default Re: Threshold magery and Very High Mana

Huh. I think it could restore Threshold, but more slowly than it restores fatigue. Maybe an order of magnitude faster than the normal rate for the game (so, if you regain one point of Thresh per day normally, you regain ten points per day, or one every 2 hours & 24 minutes, in Very High Mana)?
__________________
Warning, I have the Distractible and Imaginative quirks in real life.

"The more corrupt a government, the more it legislates."
-- Tacitus

Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.
Prince Charon is offline   Reply With Quote
Old 07-07-2015, 11:33 PM   #3
Zoomfarg
 
Join Date: May 2012
Default Re: Threshold magery and Very High Mana

Not disagreeing, just curious: why a lower restoration rate rather than full recovery?
Zoomfarg is offline   Reply With Quote
Old 07-08-2015, 03:01 AM   #4
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Threshold magery and Very High Mana

If you have full recovery, it rather destroys the point of threshold-limited magery. It means the only way to have problems is to exceed your threshold in a single turn.
johndallman is online now   Reply With Quote
Old 07-08-2015, 05:23 AM   #5
Prince Charon
 
Prince Charon's Avatar
 
Join Date: Dec 2012
Default Re: Threshold magery and Very High Mana

Quote:
Originally Posted by johndallman View Post
If you have full recovery, it rather destroys the point of threshold-limited magery. It means the only way to have problems is to exceed your threshold in a single turn.
Exactly this.
__________________
Warning, I have the Distractible and Imaginative quirks in real life.

"The more corrupt a government, the more it legislates."
-- Tacitus

Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.
Prince Charon is offline   Reply With Quote
Old 07-08-2015, 08:50 AM   #6
wmervine4
 
Join Date: Dec 2013
Location: Noblesville, Indiana, USA
Default Re: Threshold magery and Very High Mana

Quote:
Originally Posted by Zoomfarg View Post
Hey folks, first time poster. I have a question about how Very High Mana affects the Threshold Limited Magery power tally.

Very High Mana restores FP spent on magic at the top of a mage's turn (Magic p. 6). If a campaign features Threshold Limited Magery instead of the standard magic system, should Very High Mana recover a mage's power tally like it restores FP? What about if a threshold system accompanies an FP system?

If not? What is the benefit of Very High Mana for threshold magazine?
A quick perusal of Thaumatology doesn't give me any notion of an official ruling on how Very High Mana benefits threshold-limited magic other than to say by default it doesn't. I think this is largely your call as for how it should work, but I will point out a few things.

As others have already stated, allowing threshold-limited magic to work like spell-based magic where the caster recovers his tally immediately at the start of his next turn makes magic supremely powerful. The only limit to how much energy a mage can tap in such a scenario is limited by his maximum safe threshold, and even then, he can exceed that threshold at the risk of triggering a calamity check. If the mage recovers his tally completely on his next turn though, in my opinion, it really nerfs the whole point of threshold-limited magic to begin with. Specifically, the concept is that you can only draw on your magic so much before you strain your connection to your power source and risk a calamity. It hardly causes any strain at all if you can wait 1 second and dump 30+ energy (the recommended default threshold) into a spell.

In my world, I have threshold-limited magic, but I limit it to use by clerics and it is unaffected by mana levels. This approach is cleaner for me because clerics can cast anywhere regardless of mana level, but they are limited to how much they can cast by their threshold. If they push beyond their threshold, well, then they risk getting divine backlash in the form of a calamity check so this keeps them from getting too nonchalant about casting frivolously.

At the end of the day, I think it's up to you as far as how you want to handle this situation, but immediate recovery for both spell-based and threshold-limited magic only has one major difference I can see. Spell-based casters rely on their FP, which typically limits them to 9 FP (unless they want to risk passing out) per second. Threshold-based casters rely on their threshold, which by RAW allows them to access 30 energy per second unless they want to exceed this and risk a calamity. Threshold-based magic then gives a mage a larger energy pool to draw on each second, and that's a pretty big advantage.
wmervine4 is offline   Reply With Quote
Old 07-08-2015, 08:37 PM   #7
Gedrin
 
Join Date: Jul 2007
Default Re: Threshold magery and Very High Mana

IMC we use TM and I treat high mana areas as adding levels of (usually aspected) Magery to those who already have Magery.
Gedrin is offline   Reply With Quote
Old 07-09-2015, 01:16 AM   #8
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Threshold magery and Very High Mana

Quote:
Originally Posted by johndallman View Post
If you have full recovery, it rather destroys the point of threshold-limited magery. It means the only way to have problems is to exceed your threshold in a single turn.
Unless you use the rule that every act of magic costs some minimum tally above and beyond external energies used.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 07-09-2015, 01:26 AM   #9
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Threshold magery and Very High Mana

Quote:
Originally Posted by Flyndaran View Post
Unless you use the rule that every act of magic costs some minimum tally above and beyond external energies used.
I don't see how that makes much difference, if you're recovering all your tally each turn. Can you give an example?
johndallman is online now   Reply With Quote
Old 07-09-2015, 01:45 AM   #10
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Threshold magery and Very High Mana

Quote:
Originally Posted by johndallman View Post
I don't see how that makes much difference, if you're recovering all your tally each turn. Can you give an example?
But you don't recover all your tally, just most of it. It's like how most radiation damage heals, but not 10% of it.
It will accrue over time meaning frivolous use of magic still catches up with a caster.
Whether the minimum is only a flat X per spell or some percent of total energy would lead to a prevalence of either few big spells or more smaller magics.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Reply

Tags
magic, mana enhancer, threshold

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:34 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.