Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Old 03-20-2016, 09:07 AM   #11
Christopher R. Rice
Christopher R. Rice's Avatar
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [Powers] Terror and Power Block/Dodge

Originally Posted by Gnomasz View Post
I'd also allow a Power Block-ish stunt that helps you resist Mind Control and other maledictions if you have additional "levels" of Terror that imposes a penalty on the Fright Check if you succeed with the Power Block roll, the attacker gets the penalty on his "attack" roll. Power Blocks normally give the user a bonus to resist, but Terror sounds more like "attacker loses his resolve" kind of thing.
The way you'd do this is actually RAW. You'd need to first use Abilities at Default (GURPS Powers, p. 173) to turn Terror into Mind Shield. Base Terror is worth 30 points so you could get 7 levels for a Will-10 roll and 3 FP. Next, you'd use Mind Shield for a Power Block in the usual way.
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Monster Hunters Power Ups 1
Latest TFT Book: Tomb of the Wizard-King

Become a Patron!
Christopher R. Rice is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 02:56 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.