08-06-2012, 12:47 PM | #11 |
Join Date: Jul 2005
Location: Germany, Leonberg
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Re: Feints dominating fights?
First of all thanks for all the great answers!
I don't think this is a problem with my players. Like I said before all of us tried (rather hard) to come up with something that doesn't use feint and is able to keep up. This actually doesn't mean everyone was using feints all the time - they did not - but to be the most effective they should have, as far as I can tell. @Riposte: I don't think this technique is very effective against a foe that is as skilled as you are. Assume your mirror-image that makes frequent use of deceptive attacks to lower his skill to say 12. That makes your tactic nigh impossible or at least extremely risky. @The Executioner: Too be honest I don't think DR 8 is that impressive. I've just looked up one of our warriors and she would deal an average of 19 to 20 points of dmg to that guy with a single attack to the vitals - without any magical abilities or anything at all but a simple committed attack. @Circumstances: I find it hard to imagine that ppl happen to frequently stumble into situations in which they are not able to take an extra second to feint. I'm actually aiming to lengthen the time a typical fight needs in my current campaign since I don't think that a fight between a dozen combatants should last only ten or twenty seconds. @Using combat options: If I'm not overlooking anything obvious the fighter that uses feint to prepare an attack has largely the same combat options as the one who doesn't?! @Reputation: This is actually not possible in either of my campaigns. Not really. I can see how this works in a campaign like yours with clans fighting each other but this is by no way the typical situation - at least in my games so far. I think my point about feints is something like this. Assume two equal fighters that can spend 8 CP and have to fight a head on duel in an arena ("Gladiators"). I'm not able to come up with a better option than "increase skill by two levels or, in case you have not maxed the feint-technique yet, max that out and invest the rest in the skill" (if you want, you can vary the available points - I just wanted to exclude extra attacks and stuff like that). |
08-06-2012, 01:06 PM | #12 | |
Join Date: Sep 2004
Location: Medford, MA
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Re: Feints dominating fights?
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08-06-2012, 01:16 PM | #13 | |
Join Date: Jul 2005
Location: Germany, Leonberg
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Re: Feints dominating fights?
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08-06-2012, 01:21 PM | #14 | |
Join Date: Aug 2012
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Re: Feints dominating fights?
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So if you can give some of the example that happened in your arena play it will help my campaign a lot. |
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08-06-2012, 01:29 PM | #15 | ||||||||||||
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Feints dominating fights?
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08-06-2012, 01:30 PM | #16 | ||
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Feints dominating fights?
Continued from the previous post
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As for the games, the DF game started at 250 points, and reached almost 600 points, while the Supers game started at 500 points, and reached 1500 before I reset it. Still, a dedicated fighter may be able to pull it out at 150 points. |
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08-06-2012, 01:40 PM | #17 | ||
Join Date: Sep 2004
Location: Medford, MA
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Re: Feints dominating fights?
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As for examples...I can't really give them...there were over 100 matches, and while I was the statistician--meaning I can tell you the rankings of the fighters, how many unarmed fighters there were, how many group fights there were, how many fights in various arenas, how many maimings and killings, even who fought against whom in any given match...yet I can't give the turn by turn details of the matches...there were too many and it was too long ago. Heck, my first fighter was in the most bouts out of any...with 17 matches...there is no way I can remember all the details of all of my bouts, let alone the ones I wasn't even involved in. But it was a great game! |
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08-06-2012, 01:47 PM | #18 |
Join Date: Aug 2009
Location: OK
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Re: Feints dominating fights?
Kuroshima, couldn't your Feint guy lower his ST to 11 and increase his skill by 5 more?
In the game we're talking about, he said he'd allow up to skill 30. Why not take Feint to 36? Use a Defensive Feint every turn with that Extra Attack. What are they going to do when your Feint is 15 or 20 higher than their skill? Then they can't even hit you with a crit, since you've lowered their skill so much. |
08-06-2012, 01:55 PM | #19 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Feints dominating fights?
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08-06-2012, 02:16 PM | #20 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Feints dominating fights?
My experience is that feint isn't overpowered per se, but weapon skill is grossly more powerful than anything else you can do with the points unless your basic damage is very very low.
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combat rules, feints |
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