08-20-2014, 10:07 PM | #41 |
Join Date: Aug 2014
Location: Canada
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
Bill Stoddard,
Yes its definitely a doozy! I didn't suggest hand waivy formula's though. I suggest that at larger scales the granularization will be significantly less. I did not at any time say i wanted fuedal europe as the baseline extrapolated both ways for other games. Actually i specifically said that was not somethign i supported. Rather, what i said was that you had to do it from a large scale, figuring out energy imputs into a biosphere and how they convert (ie the food chain). From this standpoint you can make sweeping generalizations and still be realistic. In fact the generalizations will be an asset both from the standpoint of simplicity and from the standpoint of realism. The federal reserve cannot accurately predict the economic performance year to year, they make guesses, the world is a complicated place with many factors that blend together in ways that are beyond our understanding. I guess i am arguing for a newtonian method to look at the big picture. My reason for not being able to undertake the task is that i do not have a background in mathematics or economics, which speaks to your point about Gurps having real world rules. I still disagree with you that your fish race and the soviet workers would operate in a different way, they both convert energy to run their metabolism, they have a society and thefore can communicate, can do trade. I think the nuances of different societies can be penalties and bonuses (again paired with real world math). I do not think this is an easy task. But the multitude of genres is not the primary hurdle as you suggest. The term generic speaks to what i am proposing. In my opinion, the big problem is up and down scaling, from domain/nation state to interpersonal. Ex. Will the cost of macro purchases equate to the costs of micro purchases when converted? This is incredibly complicated, and I am out of my league here. Again, my desire is real world math. As far as you saying that it should be applicable in various weird settings (and my "hand waivy game" couldnt do that) fair enough, but you say yourself that you admit that its not impossible. So where does that leave us? Well, I wanted to know what the deal was, seeing as Riggsby had done some work on this, would they expand it, had others tried? etc... I'm not getting much of that, mainly its a frustrating barrage of people saying "its not possible, nobody wants it" these are anecdotal opinions that kind of distract from the conversation. I feel like writing :"if you feel this way, why even post about it? Regarding fiction writers: I happen to write myself, and people do that to me all the time, so i totally get where you are coming from. I am however not proposing that I throw out some ideas and somebody with brains goes and makes it happen. I am just wondering why no designer has been interested in this before. The answer you're giving is that it seems to be too complex, but again i look at that ribbsby stuff and that is too complex and yet there it is in black and white. Its interesting and puzzeling, because I bet you can't name another major facet of rpg/simulation this significant that hasn't been covered by Gurps before. |
08-20-2014, 10:19 PM | #42 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
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But the point that GURPS is a smaller market is critical here. Unless the product is something that will bring lots of new players to GURPS you can base it off GURPS sales figures. With all the other systems you listed (were any of them generic? several were feudal Europe) that means someone interested in a system already has choices, some better advertised. Also since GURPS uses real world measurements it is possible some of those could be easily converted. So how many books would such a supplement sell? At best 500 and probably less based on E23 sales figures. City Stats did pretty well but this would be more narrow in audience I think as statting a city is often more useful to a variety of games. So some author has to come up with it first, we all agree there. But sales on some 500 or less books is likely not much of a motivation when that same author can publish something that appeals to them more (see Bills post on that). I therefore put forth that your approach is all wrong here, and in any case wont liekly get the book published. So are you really looking for a generic supplement as the title suggests or something more setting specific? Post your request as a question like "How can I manage a domain with these parameters?" and your probably going to get useful references or ideas. This thread approach is more like "Why hasnt SJ Games dealt with this GLARING issue!!?"
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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08-20-2014, 10:21 PM | #43 | |||
Join Date: Aug 2014
Location: Canada
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Re: The missing supplement: Domain Management
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This is the most interesting point you have made. Firstly did i demand somethign that didn't exist? Or am i saying that i would enjoy this thing and wondered how it was that it didn't already exist considering how crazy the various supplements have gotten in terms of specificity of subjects (Navy seals in vietnam etc).? |
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08-20-2014, 10:22 PM | #44 | |
Join Date: May 2005
Location: Oz
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
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__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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08-20-2014, 10:26 PM | #45 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
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You want to design an ecosystem? GURPS doesn't even have a fully worked out set of rules for creating animal species, let alone for figuring out relationships of energy, biomass, and numbers. There isn't a formal system of GURPS rules for weather or weather cycles. GURPS now has rules for describing cities, but not for deciding where they are, what supports them, how big they are, and the like. I could go on. . . . Bill Stoddard |
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08-20-2014, 10:29 PM | #46 |
Join Date: Aug 2014
Location: Canada
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
Yes i did. and on that point (designers with suitable backgrounds who know the system are willing to write that supplement) i completely agree. and have agreed with this now for the third time. I wasnt reffering to you in that post.
Further, i thought you were out, but i am glad your are back because i wanted to apologize about the last post, as i did misunderstand what you were saying. Your point was that spaceships, mysteries and action were the best selling gurps supplements but did not seem to lend well to expansion to domain management, whereas i thought you were comparing a product that didn't exist to one that did. well i was wrong there - sorry, now you must imagine i thought you were looney! Having said that, I dont' think that invalidates the idea that there would be a market for this, and i have posted a few things since then you might peruse to see more on this point. |
08-20-2014, 10:43 PM | #47 | ||||||
Join Date: Aug 2014
Location: Canada
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
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I own practically all of them, i've been searching for the holy grail for a long time pal. No one of them could almost be converted, to be honest though, i think that route is a lost cause.... also with the exception of Reign which i didn't even post up there (damn) none of them are generic. Also, Reign is not convertible at all.... read it and you'll see why. Quote:
again, though, lord of the manor, gurps low tech economics, another crop one, city stats, mass combat (which is a dumb supplement to have without any econocmic engine to me) - all of these are filling in gaps and working towards the domain management thing..... so are you sure that it would do badly? Quote:
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Its a missing supplement. I dunno why, so i asked. Last edited by cupbearer; 08-20-2014 at 10:47 PM. Reason: rereading your post lol |
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08-20-2014, 10:45 PM | #48 |
Join Date: May 2005
Location: Oz
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
GURPS Vehicles, GURPS Vehicle Design System, GURPS Weapon Design System, a GURPS Space Opera genre product at the level of Action or Dungeon Fantasy. A genre book for military campaign at the level of GURPS Mysteries. A proper 4th-ed-compatible new edition of THS. A proper 4th-ed-compatible version of GURPS Magic. These are all things I hear calls for more often than domain management.
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Decay is inherent in all composite things. Nod head. Get treat. |
08-20-2014, 10:53 PM | #49 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
If you will forgive my commenting on a point where I do have professional expertise, your title does not convey merely that.
° You capitalized everything, and ended with exclamation points, which conveys more intensity than fits "I was just wondering about this." ° No question mark is to be seen in your title. ° Subtler, but I think most important, you refer to "the missing supplement." The word "a" conveys that the thing named is one among many, just an example taken at hazard; it's called an indefinite article. The definite article "the" conveys that the thing named is the only one that could be referred to or thought of in a given context, either because there's only one (obviously not the case), or because it was previously mentioned and reference to it is being carried forward (but you were starting a new thread), or because it is so uniquely salient that anyone would have to think of it before any other possibility. And in this particular case that has the force of a rhetorical assertion, as if you began an article with "the crime of the century"—since there would be many candidate crimes, you would be implying that the one you were writing about stood out in front of all the others. And, well, aside from whether anyone would buy it, or whether writing it is a manageable task, I don't think you have established that unique salience. Bill Stoddard |
08-20-2014, 10:56 PM | #50 | |
Join Date: Aug 2014
Location: Canada
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Re: THE MISSING SUPPLEMENT: DOMAIN MANAGEMENT!!!
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As for ecosystems, I'm so excited, I'm reading between the lines here, are you an ecologist/anthropologist/systems/archeologist/history proffesssor, do you want to do this? I'm getting the feeling that you're being coy, but that you are about to declare that you will undertake the quest!!!! Rest assured, once you have it all sorted out we can have a party...and I shall buy the icecream! |
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