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Old 10-13-2010, 07:57 PM   #1
b-dog
 
Join Date: Nov 2006
Default [DF] Clerical enchanting

I am thinking that clerics that create magic items using mana would work much better for DF than sanctity based magic items; at least as far as dungeon delving goes. So I am thinking that a temple is able to imbue a magic item with mana through prayer, faith and ritual. The problem with a sanctity powered magic item is that it would be useless in a dungeon where the sanctity of good deities is low or nothing. So I would use the clerical enchanting rules in GURPS Fantasy to imbue a magic item with mana. The other option is to make the magic item immune to sanctity levels but this would make the item overpowered IMO and not really fair because other PCs using mana magic items would have difficult times in no mana zones while a cleric or holy warrior would have magic items that work in no mana zones as well as in no sanctity zones. So I think it best to have the clerical and holy warrior have magic items powered by mana and these items can be enchanted by clerics with mana by faith, ritual and prayer. What do you think?
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