05-18-2012, 10:32 PM | #1 |
Join Date: Mar 2008
Location: Oregon
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I will make a counter for one unit you suggest.
Just as it says, I will make a counter for one unit you suggest. If you are Francisco I can stretch it to a few more (Nihon, Chinese and Russian OGRE counters which I am working on).
Just tell me if your unit you want to be made into a counter is OGRE or regular armored unit or maybe even infantry based. I can even make aircraft counters. The format for the counter is this and the counter type is listed on the upper left part of the counter according to this key. Make them good. It takes a little time to make one... and I can even make silly ones if you really want your ONE to be that. :) Dave
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HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email Last edited by Toltrin; 05-18-2012 at 10:43 PM. |
05-19-2012, 01:10 PM | #2 |
Join Date: Nov 2010
Location: Arizona
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Re: I will make a counter for one unit you suggest.
Okay, I'll bite.
How about them VERTOLs? :-) |
05-19-2012, 02:30 PM | #3 |
Join Date: Feb 2008
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Re: I will make a counter for one unit you suggest.
Paneuro Superheavy Name Cyclops
1 Main 4 Str range 3 2 Missiles Str 6 range 5 Defense 4 Movement 3 VP 16 |
05-19-2012, 06:26 PM | #4 |
Join Date: Mar 2008
Location: Oregon
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Re: I will make a counter for one unit you suggest.
Will you send me the link to these? I assume you are talking about aircraft and helicopters.
Here is the Apache via Garth L. Getgen (SSgt USAF). He apparently knows what he is talking about here so I made a counter in commemoration to his hard work into trying to make helicopters work in the OGRE/GEV environment. I decided upon 24vp worth for each machine because to me it seemed about right to have it equated to about 2 stacked heavy tanks and 2 stacked missile tanks going really fast with weaknesses only aircraft have (I did the probabilities with a computer). I am starting to wonder if there needs to be stronger rules to make this unit much weaker than in the article. Personally I think 2012-2020 era (archaic armor) helicopters should have the defensive strength of 0.5 to 2(max). Ever seen a helicopter hit with a micro-nuke?
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HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email Last edited by Toltrin; 05-19-2012 at 06:53 PM. |
05-19-2012, 07:13 PM | #5 |
Join Date: Mar 2008
Location: Austin, TX
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Re: I will make a counter for one unit you suggest.
I figured you'd ask for a Jackboper. :)
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Play Ogre? Want an interactive record sheet? Want a random dungeon? How about some tables for that? How about a random encounter? |
05-19-2012, 07:48 PM | #6 | |
Join Date: Mar 2008
Location: Oregon
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Re: I will make a counter for one unit you suggest.
Quote:
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HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email |
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05-19-2012, 07:57 PM | #7 | |
Join Date: Nov 2010
Location: Arizona
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Re: I will make a counter for one unit you suggest.
Quote:
Attack: 3 Range: 3 Defense: 1 Move: 6-3 Does anyone else have different (read, "better") numbers? I went with a really weak defense based on the discussion that they needed to be fragile. the move is based on the need to make them faster (at least somewhat) than GEVs but to not permit the Fuzzy Wuzzy defense. The attack and range numbers, are, frankly guesses -- I know someone had some good numbers, but I simply don't remember what they were! :-) However all of the above was pure speculation with no playtesting. So, given that, I withdraw the request. Besides, looks like Apache did a pretty good job with the choppers (though, frankly, I think they are pretty powerful units in game terms). |
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05-19-2012, 07:57 PM | #8 |
Join Date: Nov 2010
Location: Arizona
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Re: I will make a counter for one unit you suggest.
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05-19-2012, 08:43 PM | #9 |
Join Date: Mar 2008
Location: Oregon
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Re: I will make a counter for one unit you suggest.
I am still at a loss by this term 'Boppers'. Are you referring to helicopters or units that are too powerful (or both)?
In concerns to VTOLs (like the Harrier) we assume that since ANY unit may fire on a cruise missile going 600+mph what chance does a jet have versus such withering fire? Like Steve Jackson said, this is a tank game and he just said no aircraft.
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HCobb's OGRE Maker Yet another OGRE designer FJCestero OGRE Maker CP Alpha's new home My email |
05-19-2012, 09:29 PM | #10 | |
Join Date: Dec 2004
Location: Genoa, NE
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Re: I will make a counter for one unit you suggest.
Quote:
And I feel reeeeaaaaaal sorry for you! (It was a great game!)
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S+++ O1() O2+ G+++ S++ RP++ OM() B++ GO() O6e() PO+++ HR/NU- MK3() MK5-- CM-- W() KS+++ based on Michael Powers' message in 2001/gevfeb23.txt |
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