03-04-2014, 04:14 PM | #1 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Epic Pathfinder at last
We still haven't had a chance to update the actual Epic Munchkin rulesheet (free game support PDFs fall behind games we can sell in the production queue), but I wanted to post the Epic Pathfinder rules so y'all can see them.
I have Epic rules for the new Class in Sheep Impact, but I'm going to hold off on that for a bit. Reminder: an asterisk following an Epic ability means that it replaces or significantly modifies an existing ability. Other abilities add on to what's there. ALCHEMIST Supreme Potion Master: "Usable once only" Items you play in any combat are worth an extra +3, added after the doubling from Potion Master. NECROMANCER Resilience: If you add a monster to a combat and it is killed, put that Monster card back in your hand after the fight. SUMMONER Monstrous Allies: You can treat any card in your hand as if it were a Wandering Monster card. Discard the chosen card from your hand to add a monster to a combat from your hand. WITCH Excessive Familiarity: When your familiar protects your from a Curse, instead of putting it on the bottom of the Door deck, put it in your hand.* EAGLE KNIGHT Stand Faster: You no longer have a Run Away penalty for using your Stand Fast ability.* HELLKNIGHT Discard Inferior Gear: You may discard Armor and Headgear cards to use their base bonus as a one-shot combat bonus for either side. PATHFINDER Keep Some Secrets To Yourself: Before Kicking Open The Door, look at the top three Door cards in the deck. Discard one, put one in your hand, and put the other back on top of the deck, then Kick Open the Door as normal.* RED MANTIS ASSASSIN Super-Stealth: Ignore all Run Away penalties. You can still be forced to fail automatically.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
03-05-2014, 07:59 AM | #2 |
Join Date: Aug 2012
Location: Salt Lake City, UT
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Re: Epic Pathfinder at last
These are awesome :) Thanks for posting this.
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03-05-2014, 10:59 AM | #3 |
Join Date: Nov 2010
Location: Topeka
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Re: Epic Pathfinder at last
These are great. Ready to play Epic Pathfinder soon!
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I'm your friendly neighborhood MIB, if your neighborhood happens to be Topeka, KS and the nearby vicinity. Check out my Facebook page for Munchkin events and more. |
03-07-2014, 06:59 PM | #4 |
Join Date: Mar 2014
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Re: Epic Pathfinder at last
Question:
Does the "Epic Red Mantis Assassin" escape automatically unless he is forced to fail or does it mean that any "-# Run Away" attributes don't apply? |
03-08-2014, 02:06 AM | #5 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Epic Pathfinder at last
It means he ignores the -X to Run Away penalties.
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03-08-2014, 02:11 AM | #6 |
Join Date: Jul 2006
Location: Topeka, KS
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Re: Epic Pathfinder at last
I am reading it to mean that if you are wearing the Foot Mounted Mace, and have to run from the Snails on Speed, you are unaffected by the cumulative -4 to run away. The "forced to fail" caveat is there in case the Floating Nose or the Crabs best you, they automatically catch you, as per the card rules.
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-Brandon Murphy MiB 0787 "I wouldn't even take a whiz on this! I used to DREAM of taking a whiz on this!" - The Monarch |
03-08-2014, 07:24 AM | #7 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Epic Pathfinder at last
Yes, but something that says he fails automatically still works.
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03-08-2014, 08:52 AM | #8 |
Join Date: Mar 2014
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Re: Epic Pathfinder at last
Oh alright. Thank you all for the clarification. :)
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04-21-2014, 09:37 AM | #9 | |
Join Date: Apr 2014
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Re: Epic Pathfinder at last
UPDATE: Sorry. Didn't catch the epic Pathfinder that says "do things with cards...THEN KICK OPEN THE DOOR AS NORMAL"
So... ignore my question...sorry The epic rules for kicking door says Quote:
Last edited by chocochobi; 04-21-2014 at 10:10 AM. |
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04-21-2014, 10:03 AM | #10 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Epic Pathfinder at last
Do what the Epic rule says, above, then kick open two doors.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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