05-03-2012, 11:40 PM | #311 |
Join Date: Feb 2012
Location: The Netherlands
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Re: [OOC] A Stranger Land
I would like that, could you inbox me when there is a free space?
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05-03-2012, 11:45 PM | #312 |
Join Date: Apr 2008
Location: New Hampshire
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Re: [OOC] A Stranger Land
Ok, here's the final draft of Siri, assuming you don't find anything amiss, Ulthar. For now, I will sit patiently and wait for Martel to fall asleep.
Syrik "Siri" Flaire Code:
----------------------------------------------------------------------------------------- Name: Syrik "Siri" Flaire Gender: M Point Total: 200 Player: Dragyn Height: 5'9" Unspent Points: 0 Race: H Weight: 174lb Size: 0 Hair: brown Hand: R Eyes: blue TL: 3 Age: 22 ----------------------------------------------------------------------------------------- BASIC ATTRIBUTES SECONDARY CHARACTERISTICS Thrust Damage: 1d-2 ST: 10 [+0] HP: 10 (10) [+0] Swing Damage: 1d DX: 12 [+40] Will: 10 [-30] IQ: 16 [+120] Per: 10 [-30] Basic Speed: 5.0 [-10] HT: 10 [+0] FP: 10 (10) [+0] Basic Move : 5 [+0] ENCUMBRANCE MOVE DODGE None (0) = BL : 20 BM: 5 Dodge : 8 Current Enc (16.25lbs) Light (1) = 2*BL : 40 0.8*BM: 4 Dodge-1: 7 Medium (2) = 3*BL : 60 0.6*BM: 3 Dodge-2: 6 Heavy (3) = 6*BL : 120 0.4*BM: 2 Dodge-3: 5 X-Heavy (4) = 10*BL: 200 0.2*BM: 1 Dodge-4: 4 ----------------------------------------------------------------------------------------- CULTURAL FAMILIARITIES ----------------------------------------------------------------------------------------- LANGUAGES Language Spoken Written Cost Native Native Native [+0] ----------------------------------------------------------------------------------------- REACTION MODIFIERS Appearance: Average [+0] Status: 0 [+0] Reputations: None [+0] ----------------------------------------------------------------------------------------- ADVANTAGES AND PERKS Ritual Magery 3 [35] Energy Reserve (Ritual Magic) 10 [30] ----------------------------------------------------------------------------------------- DISADVANTAGES Xenophilia (<9) [-15] No Sense of Humor [-10] Insomniac (Mild) [-10] Honesty (<9) [-15] QUIRKS Sometimes casts spells at inappropriate times. [-1] Morbid curiosity. [-1] Has no sense whatsoever of fashion. [-1] Devotee of Asheryne the Green. [-1] Will not under any circumstance wear red. [-1] ----------------------------------------------------------------------------------------- SKILLS NAME Lvl/RSL [Cost] Combat 17 Staff (DX/A) 14/+2 [8] Knife (DX/E) 12/+0 [1] Knife Throwing (DX/E 12/+0 [1] Brawling (DX/E) 12/+0 [1] Innate Attack (Beam) (DX/E) 13/+1 [2] Innate Attack (Projectile) (DX/E) 13/+1 [2] Outdoor Skills 15 Naturalist (IQ/H) 17/+1 [8] Survival (Any) (IQ/A) 14/-2 [D] Navigation (Land) (IQ/A) 15/-1 [1] Navigation (Air) (IQ/A) 15/-1 [1] Swimming (HT/E) 10/+0 [1] Climbing (DX/A) 11/-1 [1] Hiking (HT/A) 10/+0 [2] Stealth (DX/A) 12/+0 [1*] Social Skills 3 Diplomacy (IQ/H) 14/-2 [1] Fast Talk (IQ/A) 15/-1 [1] Interrogation (IQ/A) 15/-1 [1] Savior-Faire (IQ/E) 12/-4 [D] General Skills 14 Gardening (IQ/E) 16/+0 [1] Herb Lore (IQ/VH) 14/-2 [2] Musical Instrument - Flute (IQ/H) 15/-1 [2] Pharmacy (Herbal) (IQ/H) 15/-2 [1] First Aid (IQ/E) 16/+0 [1] Gesture (IQ/E) 16/+0 [1] Scrounging (Per/E) 10/+0 [1] Throwing (DX/A) 11/-1 [1] Aerobatics (DX/H) 12/+0 [4] Magical Skills 56 Thaumatology (IQ/VH) 18/-1 [4] Air (IQ/VH) 17/-3 [2] Walk on Air (H/-3) 14/-3 [D] Animal (IQ/VH) 18/-1 [4] Shapeshifting (Eagle) (H/-6) 15/-3 [4] Shapeshifting (Panther) (H/-6) 15/-3 [4] Body Control (IQ/VH) 16/-3 [1] Communication and Empathy (IQ/VH) 17/-3 [2] Telepathy (H/-5) 12/-5 [D] Earth (IQ/VH) 17/-2 [2] Enchantment (IQ/VH) 12/-7 [D] Fire (IQ/VH) 18/-1 [4] Ignite Fire (H/-0) 18/+0 [D] Warmth (H/-4) 14/-4 [D] Fireball (H/-3) 15/-3 [D] Food (IQ/VH) 17/-3 [2] Create Food (H/-5) 13/-4 [2] Gate (IQ/VH) 12/-7 [D] Healing (IQ/VH) 17/-2 [2] Recover Energy (H/-1) 16/-1 [D] Minor Healing (H/-2) 15/-2 [D] Major Healing (H/-3) 15/-2 [2] Illusion and Creation (IQ/VH) 16/-3 [1] Knowledge (IQ/VH) 17/-2 [2] See Secrets (H/-5) 12/-5 [D] Light and Darkness (IQ/VH) 16/-3 [1] Invisibility (H/-6) 11/-5 [2] Making and Breaking (IQ/VH) 16/-3 [1] Meta-Spells (IQ/VH) 16/-3 [1] Mind Control (IQ/VH) 16/-3 [1] Sleep (H/-2) 14/-2 [D] Movement (IQ/VH) 17/-2 [2] Apportation (H/-0) 17/-0 [D] Haste (H/-0) 17/-0 [D] Deflect Missile (H/-1) 16/-1 [D] Flight (H/-2) 15/-2 [D] Hawk Flight (H/-3) 15/-2 [2] Winged Knife (H/-2) 15/-2 [D] Necromantic (IQ/VH) 12/-7 [0] Plant (IQ/VH) 16/-3 [1] Protection and Warning (IQ/VH) 17/-3 [2] Shield (H/-0) 17/-0 [D] Iron Arm (H/-4) 13/-4 [D] Armor (H/-1) 16/-1 [D] Umbrella (H/-1) 16/-1 [D] Sound (IQ/VH) 16/-3 [1] Water (IQ/VH) 16/-3 [1] Create Water (H/-2) 14/-2 [D] Weather (IQ/VH) 16/-3 [1] * - improved default Attributes 90 Advantages 65 Disadvantages -50 Quirks -5 Skills 105 Total 205 ----------------------------------------------------------------------------------------- Journeyman's Pendant (silver "rayed star" pendant on a chain, contains small gem that used to be a 5-point powerstone) Quarterstaff 4lb Throwing Dagger x 2 .5lb Long Knife 1.5lb Sm Knife .5lb Satchel (20 lbs gear) 1.5lbs Personal Basics 1lb First Aid Kit 2lbs Wineskin (empty) .25lb Scribe's Kit 2lb Rations (x4) 2lb Flute 1lb Traveler's Clothing (worn)
Spoiler:
Spell Names Fireball - Vatrena Kugla "Fireball" Umbrella - Ostaje Suha "Remain Dry" Create Food - Cine Hranu "Make Food" Alarm - Gledati Kasnije "Waken Later" Major Healing - Iscijeli velike rane "Heal Large Wounds" Share Vitality - Daj mi svoju bol "Give me your pain" Rain of Stones - gledati pada stijena "Watch for falling rocks" Last edited by Dragyn; 06-12-2012 at 10:34 PM. |
05-04-2012, 10:44 AM | #313 |
Join Date: May 2011
Location: high desert plains
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Re: [OOC] A Stranger Land
Flameman -- WIll do!
Dragyn -- I haven't finished cranking your numbers yet, but a couple variances in the skills have popped up. For 4 points, Herb Lore should be 15, yes? Flail is Hard, not Average -- that makes it 13. Flight is HT-based, not DX -- that makes it 10 (and before you ask, I do not allow the attribute substitution perk; if you want more maneuverability, take aerobatics). |
05-04-2012, 11:14 AM | #314 | |
Join Date: Apr 2008
Location: New Hampshire
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Re: [OOC] A Stranger Land
Quote:
Here's the changes I made. Changed Flight to Aerobatics, moved 2 points from Herb Lore, now have Aerobatics-12 [4]. Siri really likes flying. Changed Flail-13 [8] and Bolas-12 [2] for Staff-14 [8], Knife-12 [1], and Knife Throwing-12 [1]. From Equipment, dropped the Bolas, added a Quarterstaff (which can be Fine for what it's worth), and added a Long Knife. I also juggled some points around in magic skills, mainly taking them from manuevers and putting them into college skills, which makes him a little more versatile on top of it all. Thanks to Lamech for the suggestion. Sorry for the mistakes.. I guess that's the danger of making a character while working. :) Last edited by Dragyn; 05-04-2012 at 12:34 PM. |
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05-04-2012, 01:54 PM | #315 |
Join Date: Apr 2008
Location: New Hampshire
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Re: [OOC] A Stranger Land
It would be amusing if the first thing I have to do in character is attempt a Great Healing on Rorik.
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05-08-2012, 01:57 PM | #316 |
Join Date: Apr 2008
Location: New Hampshire
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Re: [OOC] A Stranger Land
Prepare Game, Effective skill 14, Energy 2 (x3), Time to cast, 10 seconds.
:) |
05-10-2012, 07:01 AM | #317 |
Join Date: Mar 2012
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Re: [OOC] A Stranger Land
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05-10-2012, 08:16 AM | #318 |
Join Date: May 2011
Location: high desert plains
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Re: [OOC] A Stranger Land
Dragyn --
I finally got your info entered into GCA... I had to hand-crank some of the magic stuff; either I don't have the right gd4 or their version of Ritual spells is funky. Anyhow, after triple-checking everything, I come up with 106 points in skills & spells.... one of us is missing something somewhere... |
05-10-2012, 01:32 PM | #319 | |
Join Date: Apr 2008
Location: New Hampshire
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Re: [OOC] A Stranger Land
Quote:
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05-10-2012, 01:46 PM | #320 |
Join Date: Apr 2008
Location: New Hampshire
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Re: [OOC] A Stranger Land
Well, I got 105. Not sure how that happened, but I'll fix it.
As for the further 1 point descrepancy, the only thing I can think of is possibly Stealth. I took the IQ default and then improved from there for 1 point. Did you do it that way? Not going by improving the default would have cost 2 points. Not sure what change I will make to fix the skills, will let you know later tonight. |
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a stranger land |
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