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Old 11-19-2017, 01:11 AM   #1
InfinitePudding
 
Join Date: Mar 2014
Default What constitutes an "exotic" weapon?

I decided to try building a Martial Artist in GCA to test what I learned and Weapon Master for MA says they must pick an exotic weapon. Well I looked in the weapon list and I don't see any mention of which weapons are exotic. What am I missing?
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Old 11-19-2017, 01:21 AM   #2
Colarmel
 
Join Date: Aug 2012
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Default Re: What constitutes an "exotic" weapon?

Ignore it. DFRPG makes no such requirements. Although your GM may dislike it if you insist on being a martial Artist specializing in broadswords.
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Old 11-19-2017, 08:31 AM   #3
Kromm
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Default Re: What constitutes an "exotic" weapon?

It isn't a firm category. It's just meant to be "something that feels martial-arts-ish to you."
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Old 11-19-2017, 09:24 AM   #4
malloyd
 
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Default Re: What constitutes an "exotic" weapon?

Quote:
Originally Posted by Kromm View Post
It isn't a firm category. It's just meant to be "something that feels martial-arts-ish to you."
You might want another word for the next printing, because there is another GURPS trait that uses "exotic weapon", the Exotic Weapon Training perk. I don't think that's in the DF box set, but given that the Trident made the weapon list and kept the penalty it applies to, there may be a temptation to add it at some point.
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Old 11-19-2017, 01:17 PM   #5
InfinitePudding
 
Join Date: Mar 2014
Default Re: What constitutes an "exotic" weapon?

Thanks all :D
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