04-08-2011, 05:14 PM | #21 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Three Laws of Robotics
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04-08-2011, 05:23 PM | #22 | |
Join Date: Jun 2006
Location: On the road again...
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Re: Three Laws of Robotics
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The hierarchy works when there is a clear distinction between the various scenarios. In "Runaround", Speedy was given an order to obtain a particular item; he was running in circles because he was trying to stay functioning while doing so, and the damaging radiation from the item in particular was omnidirectional; Speedy just wasn't aware it was, and was trying to find a way around the radiation to get to it.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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04-08-2011, 05:46 PM | #23 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Three Laws of Robotics
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04-08-2011, 05:53 PM | #24 |
Join Date: May 2008
Location: CA
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Re: Three Laws of Robotics
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04-08-2011, 07:16 PM | #25 |
Join Date: Sep 2007
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Re: Three Laws of Robotics
We are talking about a Disadvantage that could cause you to pull off your own arm if a ten-year-old told you to.
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04-08-2011, 07:23 PM | #26 | |
Join Date: Sep 2007
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Re: Three Laws of Robotics
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04-08-2011, 09:20 PM | #27 | |
Join Date: Aug 2004
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Re: Three Laws of Robotics
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05-23-2011, 02:43 PM | #28 | |
Join Date: May 2011
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Re: Three Laws of Robotics
Here's what it says in GURPS Robots, p. 60, published in 2000 for GURPS 3rd Edition:
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Personally, I disagree with what GURPS Robots says about the Third Law. It is a disadvantage. But only a minor one. So it would only be -5 points. The Zeroth Law is not addressed at all in GURPS Robots. But I think Sense of Duty (Humanity) for -15 points would cover that perfectly. This would add up to -50 points. That's pretty steep. But it would be no fun playing an Asimov robot anyway. |
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05-23-2011, 08:39 PM | #29 | ||
Join Date: Feb 2007
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Re: Three Laws of Robotics
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All the way back in the days of the earliest robot stories, gathered in the collection I Robot, Susan Calvin (the robopsychologist) disabuses a naive coworker of the notion that a robot can not kill a human: Quote:
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05-23-2011, 08:50 PM | #30 | |
Join Date: Feb 2007
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Re: Three Laws of Robotics
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Even the simple robots don't think like humans. For ex, tell a literalist, low-mentality robot to 'go take a long walk off a short pier', in those exact words with strong emphasis, and off it goes to find such a pier. But note that you didnt' specify why or the actual intent, so the Third Law will impel it to select a pier where it can execute this program safely. It might even proceed to arrange for the water to be pumped out of a pool and constructed its own short pier, so as to fuifill Second and Third Law imperatives at once. A more sophisticated robot brain would understand the lethal intent...but they are also better at rationalizing and finding ways around such intent. The sophisticated robot, given the long walk/short pier order with emphasis, knows what you meant, and has to obey...except that it's also much better at seeking out various First Law applications that will override it. For ex, it knows you intended it to die, but you didn't specify that, and if it ceases to exist it might not be around to save the life of a human at some later date, and given open-ended life spans such situations, though improbable, will happen sooner or later...so it can't carry out your orders, the First and Third Laws are conspiring to beat the Second. The mroe advanced the robot, the less you can count on it to carry out your orders, even with the Second Law. |
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Tags |
disadvamtages, disadvantages, robots, the three laws |
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