08-11-2012, 01:01 AM | #1 |
Join Date: Aug 2012
Location: Southern Illinois
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Re: The Guild Booster Question - already answered.
Instant Wall - Can I play this on someone to force them to escape from a battle I don't want them to be able to win?
Last edited by MunchkinMan; 08-12-2012 at 12:36 AM. |
08-12-2012, 12:36 AM | #2 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Using Instant Wall to force someone to Run Away
No. You can not use a card that allows for automatic escape like this. There are cards which force people to Run Away.
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08-12-2012, 12:39 AM | #3 |
Join Date: Aug 2012
Location: Southern Illinois
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Re: Using Instant Wall to force someone to Run Away
Sorry for all the extra work I created you... :(
Follow up question to this - let's say someone is in a battle I don't want them to win. I trick them into agreeing to let me help (say, play a bunch of monster cards/enhancers, then volunteer to help for a single treasure or such). If I play the Instant Wall at the point they agree to let me help, can I force us both to get away without fighting/winning? |
08-12-2012, 12:42 AM | #4 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Using Instant Wall to force someone to Run Away
It's not your turn, not your combat, so you don't get to decide when it's time to Run Away. Only when the players in combat are Running Away can that card be played.
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08-14-2012, 06:48 AM | #5 |
Join Date: Nov 2010
Location: Alberta, Canada
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Re: Using Instant Wall to force someone to Run Away
Wow,
Thanks for the clearafication on that one Munchkin man, That changes my whole play style because I was quite fond of occasionally "Helping" someone in a battle then using such card or just "running" away in general leaving the player to fight 2 or 3 monsters by themselves. But Now I know I cannot do this. |
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