05-15-2013, 11:23 AM | #11 |
Join Date: Feb 2013
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
I fixed it, for some reason it dropped a lot of files off tracking.
Master branch is now updated, and shouldn't be missing 18 files (!) |
05-15-2013, 06:30 PM | #12 |
Join Date: May 2008
Location: CA
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
Hrm. Looks like it would be more accurate to say I *had* a star system creator lying around, but it looks to have gotten lost somewhere in the shuffle; I worked on it maybe three or four years ago, and I have no idea where it went since then. Maybe I still have it archived somewhere *shrug*
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05-16-2013, 09:41 AM | #14 |
Join Date: Feb 2013
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
Fair Warning:
I'm going to be working on a new branch titled 'unstable' because I want to get some work done on the major problems with the program 1. Code duplication and fragmentation 2. Lack of documentation (I have been running some tests with SandCastle. There will be a bit more later.) 3. I don't like the UI. I'm moving to a new branch to keep the current stable code available for anyone to compile from. |
05-24-2013, 03:43 PM | #15 |
Join Date: Feb 2013
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
So.. any problems? Things you want changed? Etc?
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06-01-2013, 09:18 AM | #16 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
Its a very strait forward program. There are lots of things it would be nice to have, but most of them completely change the functionality.
A visual way to report the system would be nice.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
06-01-2013, 11:36 AM | #17 |
Join Date: Feb 2013
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
as for visual: do you mean sort of like a solar system display?
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06-02-2013, 06:03 PM | #18 |
Join Date: Mar 2013
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
Is this program only compiled for a 64 bit OS? It doesn't work on WinXP at all.
I'm quite interested in testing it, but I can't get it to run. |
06-03-2013, 09:26 AM | #19 |
Join Date: Feb 2013
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
Yes, it's compiled for a 64bit system. I'll try and get a 32bit version out later.
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06-03-2013, 10:28 AM | #20 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Celestial Navigation (Gurps Space 4th ed System Generator)
Correct, to allows us to tell just the basic shape of the system.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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generator, space |
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