11-04-2017, 07:59 PM | #21 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: "Orville" the role playing game - which rules system?
Does my classifying it change whether you like it? "I like it." "It's not a comedy." "I hate it."
(It's not a comedy. It's drama with a bit of humanizing humor. The first episode was sort of trying to be comedy. Past the first episode, it's obviously not comedy.) A comedy game doesn't need a "comedy mechanic" to be funny. The first edition of Paranoia had fairly serious rules, but it was set in a comedic (sort of) universe. Ghostbusters had silly ideas in it, but the rules themselves weren't funny, and they eventually became the popular D6 system. So whether The Orville is comedy or not doesn't necessarily inform how funny the rules should be. So you could use fully detailed GURPS for this and it would work just fine. Just play Star Trek but act like working joes and not post-scarcity self-betterers and you've got it. Or you could use something quick and simple. It doesn't really matter. |
11-04-2017, 08:10 PM | #22 | |||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: "Orville" the role playing game - which rules system?
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Last edited by sir_pudding; 11-04-2017 at 08:18 PM. |
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11-04-2017, 08:35 PM | #23 |
Join Date: Apr 2005
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Re: "Orville" the role playing game - which rules system?
Comedy or not, the tone is not hard SF at a level where a detailed, rules-heavy system makes sense. So far, sensors, drives, etc. work at the speed and difficulty of plot. The characters have broadly defined skills and are put into situations for which they have no specific training or experience. That suggests something that's flexible and probably has a hero point mechanic to simulate the ups and downs of luck.
I'm still thinking Fate Core. GURPS Lite maybe. |
11-05-2017, 06:54 AM | #24 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: "Orville" the role playing game - which rules system?
Something can be drama without you having to take it seriously. Drama can have humor and remain drama. You're not supposed to walk away from The Orville saying "Har,har, that was funny!" You're supposed to say "Hmm, think about that." If they do something silly in the middle doesn't change that.
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11-05-2017, 07:00 AM | #25 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: "Orville" the role playing game - which rules system?
Post #7 in this thread, from a couple of weeks ago:
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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11-05-2017, 07:28 AM | #26 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: "Orville" the role playing game - which rules system?
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11-07-2017, 08:05 AM | #27 |
Join Date: May 2010
Location: Alsea, OR
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Re: "Orville" the role playing game - which rules system?
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11-07-2017, 08:28 AM | #28 | |
Join Date: Dec 2006
Location: Meifumado
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Re: "Orville" the role playing game - which rules system?
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https://www.forbes.com/sites/erikkai.../#388bb7a25357 "The tone is the tone. It’s a sitcom. With an hour, there’s an obligation to tell a real story with some surprising twists, and a lot of times that means servicing the drama."
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