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Old 12-10-2018, 06:47 PM   #71
Mallen the dark
 
Join Date: Aug 2018
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Default Re: Battlefields KS

Is there some place where you are posting all kickstart projects, or just under the relevent game?

Just curious because I find myself checking on kickstart threads alot in the hope of not missing one like the car wars I keep hearing rumors of.
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Old 12-10-2018, 07:31 PM   #72
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Default Re: Battlefields KS

Quote:
Originally Posted by wolf90 View Post
They are designed to geomorph with each other, AND to maps M1 and M3, to create a 2x2 quad map to play upon.
This is good to hear. Any chance that we'll soon see an image of M4 on the Kickstarter site?

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Old 12-10-2018, 07:39 PM   #73
HeatDeath
 
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Default Re: Battlefields KS

Quote:
Originally Posted by Mallen the dark View Post
Is there some place where you are posting all kickstart projects, or just under the relevent game?

Just curious because I find myself checking on kickstart threads alot in the hope of not missing one like the car wars I keep hearing rumors of.
You can follow Steve Jackson Games on the Kickstarter website. That way you get automatic email notification when they launch a campaign.
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Old 12-10-2018, 08:08 PM   #74
wolf90
 
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Default Re: Battlefields KS

Quote:
Originally Posted by Mallen the dark View Post
Is there some place where you are posting all kickstart projects, or just under the relevent game?
Quote:
Originally Posted by HeatDeath View Post
You can follow Steve Jackson Games on the Kickstarter website. That way you get automatic email notification when they launch a campaign.
This.

Also, subscribing to Ogre News will keep you up-to-date on all Ogre happenings (see the link at the bottom of the page). I'll announce Car Wars, too, when it happens, as it was an ODE stretch goal. I'll concede I've been hit-or-miss regarding other campaigns. I'll try to do a better job going forward.

Quote:
Originally Posted by Bowser View Post
Any chance that we'll soon see an image of M4 on the Kickstarter site?
Yep. I signed off on it today, so it should go up soon!

D.
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Old 12-10-2018, 09:23 PM   #75
Cat
 
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Default Re: Battlefields KS

Quote:
Originally Posted by wolf90 View Post
The truth lies somewhere in-between. There are some sides that will require minor overlay assistance to geomorph (such as a rail leaving one map without rail on the next, whereas the roads will match), many will match up without issue (within mat tolerances) and a couple will be unique edges (at least, for now!)
To tweak those somewhere in-between match-ups, I got two copies of M3 from the Ogrezine KS. I'll cut up one of them for parts, leaving roughly the northern half intact as a half-mat, and the southern half gets cannibilised for neoprene overlays.
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Old 12-10-2018, 11:20 PM   #76
JimmyPlenty
 
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Default Re: Battlefields KS

Is there a counter manifest for this yet?

Even if not set in stone, I'd like to get a feeling of what is going in it and what factions are being supported.
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Old 12-11-2018, 12:21 AM   #77
GranitePenguin
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Default Re: Battlefields KS

Quote:
Originally Posted by JimmyPlenty View Post
Is there a counter manifest for this yet?

Even if not set in stone, I'd like to get a feeling of what is going in it and what factions are being supported.
update #6 has most of that
https://www.kickstarter.com/projects.../posts/2365306
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Old 12-11-2018, 03:23 PM   #78
GranitePenguin
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Default Re: Battlefields KS

Hmm.. that's a pretty decent tile layout
https://www.kickstarter.com/projects.../posts/2367232
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Old 12-11-2018, 03:38 PM   #79
Dave Crowell
 
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Default Re: Battlefields KS

I like the sample of all four mats together. Nice to see what M4 looks like.
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Old 12-11-2018, 03:46 PM   #80
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Default Re: Battlefields KS

Oh, those will lead to hours of fun ...
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