03-05-2015, 05:54 PM | #1 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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GURPS Boardroom and Curia
Suppose you want to get organized . . . I mean, really organized. You have GURPS Social Engineering for all your scheming and influence-peddling, and GURPS Mass Combat for when you lead your army to victory. But that skips Step 2 – the one that comes between "I talk to a few guys" and "I achieve world domination," the part where you arrange your people into a hierarchy and figure out a way to pay for your legions.Organizations That's where GURPS Boardroom and Curia comes in. It provides a systematic way to define the vital statistics of organizations, much as GURPS City Stats does for cities. (In fact, the working title was GURPS Organization Stats, but that seemed too boring – like something created by a bureaucracy – so we changed it.) At a glance, you can figure out a group's size and wealth, the resources it can bring to bear, and exactly how cohesive it is and how loyal its members are. It doesn't stop there, though. Boardroom and Curia also covers tasks for and pertaining to organizations, including how to create them, run them, and use and abuse their resources. It elaborates on how organizations work as Patrons, Allies, and Enemies for PCs. And of course it provides a whole chapter of examples, from a 15th-century bank to a 22nd-century biotech company – including some unusual ones, like a superhero team and a Cabal brotherhood. Remember, SJ Games brought you Illuminati – we know this stuff! You can trust us. And if you don't, well, don't you at least want to read the organizational handbook? — Store Link: http://www.warehouse23.com/products/SJG37-0151
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
03-05-2015, 06:21 PM | #2 |
Join Date: Mar 2008
Location: Austin, TX
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Re: GURPS Boardroom and Curia
Interesting. Gonna have to scope that out.
Thanks for mentioning it; I wouldn't have known it existed otherwise. :)
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Play Ogre? Want an interactive record sheet? Want a random dungeon? How about some tables for that? How about a random encounter? |
03-05-2015, 06:49 PM | #3 |
Join Date: Nov 2011
Location: Seattle, WA
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Re: GURPS Boardroom and Curia
Oh man, perfect for my upcoming GURPS Dark*Matter game (which is very much like Illuminati)! Does this kind of replace Illuminati or is that older book still useful?
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-apoc527 My Campaigns Currently Playing: GURPS Banestorm: The Symmetry of Darkness Inactive: Star*Drive: 2525-Hunting for Fun and Profit My THS Campaign-In the Shadows of Venus Yrth--The Legend Begins The XCOM Apocalypse |
03-05-2015, 06:53 PM | #4 | |
Join Date: Aug 2007
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Re: GURPS Boardroom and Curia
Quote:
Now, if you want to be able to compare the relative incomes of Cosimo Medici and Al Capone it's covered. :)
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Fred Brackin |
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03-05-2015, 07:09 PM | #5 |
Join Date: Oct 2004
Location: Pennsylvania (roaming charges may apply)
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Re: GURPS Boardroom and Curia
Does this volume include any details on using the resulting organizations with GURPS Social Engineering: Pulling Rank?
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03-05-2015, 07:10 PM | #6 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: GURPS Boardroom and Curia
I've already statted up a thieves' guild I've been making for a few weeks (what is a fantasy game world without a thieves' guild, unless Greyhawk isn't out yet?). It's pretty handy. I had the key stats done in about 15 minutes.
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03-05-2015, 07:12 PM | #7 | |
Join Date: Aug 2004
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Re: GURPS Boardroom and Curia
Quote:
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03-05-2015, 07:24 PM | #8 | |
Join Date: Oct 2004
Location: Pennsylvania (roaming charges may apply)
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Re: GURPS Boardroom and Curia
Quote:
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03-05-2015, 07:26 PM | #9 |
Join Date: Aug 2004
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Re: GURPS Boardroom and Curia
That's okay; I love those kinds of questions, because they're so easy to answer! :-)
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03-05-2015, 08:03 PM | #10 |
Join Date: Sep 2006
Location: Seoul, Korea
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Re: GURPS Boardroom and Curia
Happy birthday to me,
Happy birthday to me. Happy birthday dear meeee. Happy birthday to me. Seriously, one of my favorite things is incorporating cities, nations, and organizations into a game and rules support for these sorts of things is probably my favorite part of GURPS. I'm going to have to peruse the rules for a bit to see, but I'm hoping I can kitbash this, some pyramid articles, Social Engineering, and City Stats to make a useable nation-state ruleset. |
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boardroom and curia |
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