08-19-2012, 11:53 PM | #1 |
Join Date: Aug 2012
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Helping and running
If I were to help someone, would I be able to run away by myself or would we both have to agree to run away?
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08-20-2012, 12:54 AM | #2 | |||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Helping and running
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Last edited by sir_pudding; 08-20-2012 at 12:59 AM. |
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08-20-2012, 01:26 AM | #3 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Helping and running
And it is the combat owner that makes the decision when to give up and run. You can try to talk him out of it, but he is the one that controls the battle.
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08-20-2012, 01:31 AM | #4 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Helping and running
Not really. If you are losing and a reasonable time has passed for players to play cards that will change that you have to run whether you want to or not.
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08-20-2012, 01:35 AM | #5 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Helping and running
Yes, eventually the combat owner may be forced to give up, but what I mean is the Helper cannot make that decision.
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08-20-2012, 01:43 AM | #6 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Helping and running
It's not really a decision though. There are really only two states in combat: winning or losing. If you are winning and a reasonable time passes, you win. If you are losing and a reasonable time passes, you must run. You can't just sit there and say, "I'm not ready to run away yet" for several minutes when the rest of the table has declared that you are losing. Neither can you pick up the die to run away before you give people a chance to play cards that would result in you winning or facing worse bad stuff or whatever.
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08-20-2012, 03:26 AM | #7 | |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Helping and running
There is a choice while you are deciding whether you want to play good cards now or just run and keep them for the next combat. The owner thus can choose to Run Away from the battle at any stage he is losing, while the helper can only suggest it.
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08-20-2012, 06:40 AM | #8 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Helping and running
There's no point in arguing further, because I'm certain that Andrew and I have established in the other forum that it is the main player who decides when to give up and Run Away. You can argue all you want that there is no decision to make, but there is.
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08-20-2012, 06:45 AM | #9 |
Join Date: Aug 2012
Location: Southern Illinois
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Re: Helping and running
Please don't take this as an "argument", but the owner of the combat cannot stop the helper from playing cards that effect the combat, correct?
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08-20-2012, 06:52 AM | #10 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Helping and running
Yes. The "owner" of the combat can decide who helps, and decides when it's time to give up and Run Away, but he cannot force his helper to play, or prevent his helper from playing, cards that help or hinder the combat. Being a helper at no point erases one's free will completely. If, as a helper, one wants to play a card that affects the combat, he may, regardless of what that effect may be.
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Tags |
helper, run away |
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