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Old 06-26-2018, 08:55 AM   #331
Bruno
 
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Default Re: The Future of the DFRPG

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Originally Posted by ericbsmith View Post
I'd known about the DonJon Random Dungeon Generator, and have had it bookmarked for a long time. I didn't know about your project, and it looks amazing. Especially with the DF rules tie-ins and the Treasure Generator too. Is there a reason you don't have this live-hosted on a website people can just use without needing to download?
Lack of experience with the current state of affairs with hosting these days, mostly. I'm interested in doing so, I just have to get around to doing it :P
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Old 06-27-2018, 12:57 AM   #332
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Default Re: The Future of the DFRPG

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Originally Posted by Bruno View Post
Lack of experience with the current state of affairs with hosting these days, mostly. I'm interested in doing so, I just have to get around to doing it :P
Well in the spirit of open source, free collaboration, et cetera et cetera...

...let's fix that.
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Old 06-27-2018, 05:59 AM   #333
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Default Re: The Future of the DFRPG

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Originally Posted by Celti View Post
Well in the spirit of open source, free collaboration, et cetera et cetera...

...let's fix that.
Boss! I'll get this broadcasted :D
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Old 06-27-2018, 06:28 AM   #334
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Default Re: The Future of the DFRPG

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Originally Posted by Celti View Post
Well in the spirit of open source, free collaboration, et cetera et cetera...

...let's fix that.
Heh, you beat me to it, but not by much.

http://gurpsland.no-ip.org/#Dungeon

http://gurpsland.no-ip.org/Dungeon
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Old 06-27-2018, 06:44 AM   #335
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Default Re: The Future of the DFRPG

It seems like the name is the randomisation seed for the dungeon, so shouldn't the name be included in the "Link to re-create this dungeon"? Right now you get a different name and layout if you just use the link, but the same one if you also copy paste the name.
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Old 06-27-2018, 09:17 AM   #336
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Default Re: The Future of the DFRPG

And the generator seems to heavily favor spiraling hallways. Them's a LOT of hallways. But maybe I just need to play with it more.
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Old 06-27-2018, 09:40 AM   #337
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Default Re: The Future of the DFRPG

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Originally Posted by acrosome View Post
And the generator seems to heavily favor spiraling hallways. Them's a LOT of hallways. But maybe I just need to play with it more.
Increasing Room Layout to Tight removes a lot of the hallways, while Dense removes them almost altogether, favoring rooms connected directly to one another.

Quote:
Originally Posted by Bengt View Post
It seems like the name is the randomisation seed for the dungeon, so shouldn't the name be included in the "Link to re-create this dungeon"? Right now you get a different name and layout if you just use the link, but the same one if you also copy paste the name.
That does appear to be a bug. Another one is that when printed the first page contains only the Dungeon Name, making it a giant waste of paper. I fixed it for the version on my website by making a slight modification to the dungeon.css file.
I changed the width in the following lines, at the very bottom of the file, from 100% to 90%.
Code:
    canvas {
        object-fit: contain;
        width: 90% !important;
    }
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Last edited by ericbsmith; 06-27-2018 at 10:08 AM.
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Old 06-27-2018, 11:43 AM   #338
Bruno
 
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Default Re: The Future of the DFRPG

We should probably take the Random Dungeon stuff into its own thread
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